TPEGFX/2016-07-26
< TPEGFX
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Weekly Report
ChihYi Leu
- Bug1287986
- Made a reftest can reproduce glitch graphics, but the test is still passed, investigating the cause.
- WebGL
- Studying
Daosheng Mu
- Webgl2 draw-buffers testing fail.
- It is a NV OpenGL driver issue in Windows
- I have reported it to a NV developer
- Webrender
- Study
- Enable WebGL2 testing on Win8
- Setup the development environment on a Win 8 machine.
- WIP
- bug 1281215 - The outline of a SVG container should be narrowed to its children
- f+ -> r?
Ethan Lin
- bug 1287652 - RESO FIXE SEGV on unknown address 0x44 in [@mozilla::gfx::SetPaintPattern]
- land
- bug 1161818 - Drawing on large canvases is slow, 2X slower than Chrome
- study
- Need to change the architecture
- Study WebRender
- RustDT, multi-rust, flow
- bug 720531 - Implement border-image-repeat space keyword
- r+
- bug 1285857 - mask-mode: luminance failure on windows with D2D1 backend
- r+
- bug 1176997 - Add support for pseudo class :focus-within
- study
Jerry Shih
- bug 1288351 - crash for gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
- land
- bug 1288598 - pass gl.getFramebufferAttachmentParameter() call for default framebuffer in gl-object-get-calls.html
- land
- bug 1286459 - crash webglContext::makeContextCurrent()
- review
Kevin Chen
- bug 1285320 - SVG border-image rendering changes on reload (after a resize), if SVG has no width and height and uses percent-of-viewport-based sizing
- r- WIP
- bug 1284797 - Small SVG as border image incorrectly stretches
- WIP
Morris Tseng
- bug 1247977 - crash in mozilla::WebGLContext::FakeBlackTexture::FakeBlackTexture regressing in 45
- r+
- bug 1288638 - Update shader validator usage
- review
- bug 1287444 - Crash in mozilla::gl::GLContext::MakeCurrent
- debug
- bug 1287682 - Got assertion failure when running generated/test_2_conformance2__textures__misc__texture-npot.html
- review
- bug 1287653 - AMD's NV_DX_interop2 binds the interop device to the current GL context
- review
- bug 1136455 - WebGL 1.0.3 conformance error: conformance/glsl/misc/shaders-with-invariance.html
- review
- Implement DedicatedWorkerGlobalScope.close - https://github.com/servo/servo/pull/12501
- land
Peter Chang
Vincent Liu
- bug 1286458 - MOZ_CRASH "0 <= dot && dot <= 1.0f + (1.0f / (1 << 12))" in [@SkConic::BuildUnitArc]
- land
- bug 1206948 - HLS demo video is much smaller in Firefox than in Chrome, IE, or Edge
- Clarified.
- bug 1287863 - Assertion failure: ok || !(aPresContext && aStyleContext) in [@nsRuleNode::ComputeColor]
- feedback-
- bug 1285531 - High number of jemalloc crashes in webgl
- Debug
Team
Rule of Thumb
Status code: debug/wip/PTO/feedback/review/land/study