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==Weekly Report== | ==Weekly Report== | ||
===Astley Chen=== | ===Astley Chen=== | ||
* {{bug|1228918}} - Enable reftest on emu-x86-kk, Treeherder Production. | |||
** r+ - chunks excluded on production line and ready to land code. | |||
* {{bug|1162375}} - [meta] To fix reftest orange on emu-x86-kk, TaskCluster. | |||
** WIP - working with schroot and debootstrap to build 32bits mesa 3D debs. | |||
* PTO | |||
** Week 4 - 1/18-1/22. | |||
===Boris Chiou=== | ===Boris Chiou=== | ||
* {{Bug|1174575}} - Implement a (CSS)PseudoElement interface | |||
** OOAD | |||
** handle the relationship between a normal element and a pseudo element. | |||
===CJ=== | ===CJ=== | ||
* {{Bug|619500}} - SVG as border-image does not scale to element | |||
** debugging | |||
** have viewport only - pass | |||
** no viewport + no viewbox - failure | |||
** no viewport + viewbox - failure | |||
** viewport + viewbox - failure | |||
** fix image size incorrect | |||
** fix stretch alignment | |||
===Ethan Lin=== | ===Ethan Lin=== | ||
*WebGL2 | |||
**{{Bug|1239259}} - Pass WebGL2 conformance test tex-mipmap-levels | |||
***r+ | |||
**{{Bug|1239541}} - Pass WebGL2 conformance test tex-input-validation | |||
***r+ | |||
**{{Bug|1240673}} - Pass WebGL2 conformance test framebuffer-test | |||
***r? | |||
**{{Bug|1240438}} - Pass WebGL2 conformance test framebuffer-object-attachment | |||
***r- | |||
**{{Bug|1241040}} - Enable ES3 compressed texture formats | |||
***study | |||
**{{Bug|1241042}} - [WebGL2] pass getFragDataLocation in gl-object-get-calls.html | |||
***study | |||
*Next | |||
**Stability | |||
***setup environment | |||
**CSS masking | |||
***studying | |||
===Jeremy Chen=== | ===Jeremy Chen=== | ||
* {{Bug|1207734}} - implement 'translate', 'rotate', and 'scale' properties | |||
** OOAD | WIP | |||
** [https://www.w3.org/TR/css-syntax-3/ CSS parser ref. spec.] | |||
** status | |||
*** CSSValue parsing, storing, and computing - 50% | |||
* PTO 1 day | |||
===Jerry Shih=== | ===Jerry Shih=== | ||
* {{Bug|1231042}} - Composition schedule timing for display on/off | |||
** r+ | |||
** fix reftest failed. | |||
* {{Bug|1166173 }} - off-main thread painting | |||
** try to test with apz-progressive-update off. | |||
===Morris Tseng=== | ===Morris Tseng=== | ||
* {{Bug|1230089}} - Pass WEBLG2 sampler-drawing-test test | |||
** r+ | |||
* {{Bug|1238865}} - Pass WebGL2 conformance test read-pixels-from-fbo-test | |||
** r+, also landed modified test on Webgl conformance test repo. | |||
* {{Bug|1240662}} - Pass WebGL2 conformance test framebuffer-texture-layer | |||
** r+ | |||
* {{Bug|1233353}} - Pass WebGL2 conformance test multisampled-renderbuffer-initialization | |||
** r+ | |||
===Peter Chang=== | ===Peter Chang=== | ||
*{{Bug|1234779}} - [Emulator-x86-kk] crash on eglCreateWindowSurface: with EGL_BAD_ALLOC error | |||
** prepare env | |||
* {{ Bug| 1236395}} - [WebGL2] pass getFramebufferAttachmentParameter in gl-object-get-calls.html | |||
** landed | |||
* {{Bug| 1236784}} - [WebGL2] pass getRenderbufferParameter in gl-object-get-calls.html | |||
** r+ | |||
* {{Bug |1236786}} - [WebGL2] pass getVertexAttrib in gl-object-get-calls.html | |||
** r? | |||
===Tingyu Lin=== | ===Tingyu Lin=== | ||
* {{Bug|591737}} - Support for HTML5's <details> and <summary> | * {{Bug|591737}} - Support for HTML5's <details> and <summary> | ||
** | ** r? | ||
* Provide | ** Add more test cases for writing mode, pagination, etc. | ||
** {{Bug|912875}}. | ** Add preference to enable or disable the feature. | ||
* {{Bug|1241008}} - Add pref to AccessibleCaretManager to show/hide the two blue bars around selection | |||
** file | r? | |||
* Provide information or leave comments. | |||
** {{Bug|912875}}, {{Bug|1097398}}. | |||
===Vincent Liu=== | ===Vincent Liu=== | ||
* {{Bug|801176}} - Support canvas 2D API from workers (with transferables for bg image rendering/processing, etc.) | |||
** All Patches : sr+/r+ | |||
** Assertions in debug build. Had a proposed WIP. | |||
** worked out a WIP for all test cases of offscreencanvas for 2d. | |||
** rebase and start feedback/review for the WIPs. | |||
===Team=== | ===Team=== | ||