TPEGFX/2016-01-21: Difference between revisions
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==Weekly Report== | ==Weekly Report== | ||
===Astley Chen=== | ===Astley Chen=== | ||
* {{bug|1228918}} - Enable reftest on emu-x86-kk, Treeherder Production. | |||
** r+ - chunks excluded on production line and ready to land code. | |||
* {{bug|1162375}} - [meta] To fix reftest orange on emu-x86-kk, TaskCluster. | |||
** WIP - working with schroot and debootstrap to build 32bits mesa 3D debs. | |||
* PTO | |||
** Week 4 - 1/18-1/22. | |||
===Boris Chiou=== | ===Boris Chiou=== | ||
* {{Bug|1174575}} - Implement a (CSS)PseudoElement interface | |||
** OOAD | |||
** handle the relationship between a normal element and a pseudo element. | |||
===CJ=== | ===CJ=== | ||
* {{Bug|619500}} - SVG as border-image does not scale to element | * {{Bug|619500}} - SVG as border-image does not scale to element | ||
Line 13: | Line 24: | ||
===Ethan Lin=== | ===Ethan Lin=== | ||
*WebGL2 | |||
**{{Bug|1239259}} - Pass WebGL2 conformance test tex-mipmap-levels | |||
***r+ | |||
**{{Bug|1239541}} - Pass WebGL2 conformance test tex-input-validation | |||
***r+ | |||
**{{Bug|1240673}} - Pass WebGL2 conformance test framebuffer-test | |||
***r? | |||
**{{Bug|1240438}} - Pass WebGL2 conformance test framebuffer-object-attachment | |||
***r- | |||
**{{Bug|1241040}} - Enable ES3 compressed texture formats | |||
***study | |||
**{{Bug|1241042}} - [WebGL2] pass getFragDataLocation in gl-object-get-calls.html | |||
***study | |||
*Next | |||
**Stability | |||
***setup environment | |||
**CSS masking | |||
***studying | |||
===Jeremy Chen=== | ===Jeremy Chen=== | ||
* {{Bug|1207734}} - implement 'translate', 'rotate', and 'scale' properties | * {{Bug|1207734}} - implement 'translate', 'rotate', and 'scale' properties | ||
** OOAD | WIP | ** OOAD | WIP | ||
** [https://www.w3.org/TR/css-syntax-3/ CSS parser ref. spec.] | |||
** status | ** status | ||
*** CSSValue parsing, storing, and computing - 50% | *** CSSValue parsing, storing, and computing - 50% | ||
Line 21: | Line 52: | ||
===Jerry Shih=== | ===Jerry Shih=== | ||
* {{Bug|1231042}} - Composition schedule timing for display on/off | |||
** r+ | |||
** fix reftest failed. | |||
* {{Bug|1166173 }} - off-main thread painting | |||
** try to test with apz-progressive-update off. | |||
===Morris Tseng=== | ===Morris Tseng=== | ||
* {{Bug|1230089}} - Pass WEBLG2 sampler-drawing-test test | |||
** r+ | |||
* {{Bug|1238865}} - Pass WebGL2 conformance test read-pixels-from-fbo-test | |||
** r+, also landed modified test on Webgl conformance test repo. | |||
* {{Bug|1240662}} - Pass WebGL2 conformance test framebuffer-texture-layer | |||
** r+ | |||
* {{Bug|1233353}} - Pass WebGL2 conformance test multisampled-renderbuffer-initialization | |||
** r+ | |||
===Peter Chang=== | ===Peter Chang=== | ||
*{{Bug|1234779}} - [Emulator-x86-kk] crash on eglCreateWindowSurface: with EGL_BAD_ALLOC error | |||
** prepare env | |||
* {{ Bug| 1236395}} - [WebGL2] pass getFramebufferAttachmentParameter in gl-object-get-calls.html | |||
** landed | |||
* {{Bug| 1236784}} - [WebGL2] pass getRenderbufferParameter in gl-object-get-calls.html | |||
** r+ | |||
* {{Bug |1236786}} - [WebGL2] pass getVertexAttrib in gl-object-get-calls.html | |||
** r? | |||
===Tingyu Lin=== | ===Tingyu Lin=== | ||
* {{Bug|591737}} - Support for HTML5's <details> and <summary> | * {{Bug|591737}} - Support for HTML5's <details> and <summary> | ||
** | ** r? | ||
** Add more test cases for writing mode, pagination, etc. | ** Add more test cases for writing mode, pagination, etc. | ||
** Add preference to enable or disable the feature. | ** Add preference to enable or disable the feature. | ||
* {{Bug|1241008}} - Add pref to AccessibleCaretManager to show/hide the two blue bars around selection | * {{Bug|1241008}} - Add pref to AccessibleCaretManager to show/hide the two blue bars around selection | ||
** file | ** file | r? | ||
* Provide | * Provide information or leave comments. | ||
** {{Bug|912875}}. | ** {{Bug|912875}}, {{Bug|1097398}}. | ||
===Vincent Liu=== | ===Vincent Liu=== | ||
* {{Bug|801176}} - Support canvas 2D API from workers (with transferables for bg image rendering/processing, etc.) | |||
** All Patches : sr+/r+ | |||
** Assertions in debug build. Had a proposed WIP. | |||
** worked out a WIP for all test cases of offscreencanvas for 2d. | |||
** rebase and start feedback/review for the WIPs. | |||
===Team=== | ===Team=== | ||
Latest revision as of 03:10, 21 January 2016
Weekly Report
Astley Chen
- bug 1228918 - Enable reftest on emu-x86-kk, Treeherder Production.
- r+ - chunks excluded on production line and ready to land code.
- bug 1162375 - [meta] To fix reftest orange on emu-x86-kk, TaskCluster.
- WIP - working with schroot and debootstrap to build 32bits mesa 3D debs.
- PTO
- Week 4 - 1/18-1/22.
Boris Chiou
- bug 1174575 - Implement a (CSS)PseudoElement interface
- OOAD
- handle the relationship between a normal element and a pseudo element.
CJ
- bug 619500 - SVG as border-image does not scale to element
- debugging
- have viewport only - pass
- no viewport + no viewbox - failure
- no viewport + viewbox - failure
- viewport + viewbox - failure
- fix image size incorrect
- fix stretch alignment
Ethan Lin
- WebGL2
- bug 1239259 - Pass WebGL2 conformance test tex-mipmap-levels
- r+
- bug 1239541 - Pass WebGL2 conformance test tex-input-validation
- r+
- bug 1240673 - Pass WebGL2 conformance test framebuffer-test
- r?
- bug 1240438 - Pass WebGL2 conformance test framebuffer-object-attachment
- r-
- bug 1241040 - Enable ES3 compressed texture formats
- study
- bug 1241042 - [WebGL2] pass getFragDataLocation in gl-object-get-calls.html
- study
- bug 1239259 - Pass WebGL2 conformance test tex-mipmap-levels
- Next
- Stability
- setup environment
- CSS masking
- studying
- Stability
Jeremy Chen
- bug 1207734 - implement 'translate', 'rotate', and 'scale' properties
- OOAD | WIP
- CSS parser ref. spec.
- status
- CSSValue parsing, storing, and computing - 50%
- PTO 1 day
Jerry Shih
- bug 1231042 - Composition schedule timing for display on/off
- r+
- fix reftest failed.
- bug 1166173 - off-main thread painting
- try to test with apz-progressive-update off.
Morris Tseng
- bug 1230089 - Pass WEBLG2 sampler-drawing-test test
- r+
- bug 1238865 - Pass WebGL2 conformance test read-pixels-from-fbo-test
- r+, also landed modified test on Webgl conformance test repo.
- bug 1240662 - Pass WebGL2 conformance test framebuffer-texture-layer
- r+
- bug 1233353 - Pass WebGL2 conformance test multisampled-renderbuffer-initialization
- r+
Peter Chang
- bug 1234779 - [Emulator-x86-kk] crash on eglCreateWindowSurface: with EGL_BAD_ALLOC error
- prepare env
- 1236395 bug 1236395 - [WebGL2] pass getFramebufferAttachmentParameter in gl-object-get-calls.html
- landed
- 1236784 bug 1236784 - [WebGL2] pass getRenderbufferParameter in gl-object-get-calls.html
- r+
- bug 1236786 - [WebGL2] pass getVertexAttrib in gl-object-get-calls.html
- r?
Tingyu Lin
- bug 591737 - Support for HTML5's <details> and <summary>
- r?
- Add more test cases for writing mode, pagination, etc.
- Add preference to enable or disable the feature.
- bug 1241008 - Add pref to AccessibleCaretManager to show/hide the two blue bars around selection
- file | r?
- Provide information or leave comments.
Vincent Liu
- bug 801176 - Support canvas 2D API from workers (with transferables for bg image rendering/processing, etc.)
- All Patches : sr+/r+
- Assertions in debug build. Had a proposed WIP.
- worked out a WIP for all test cases of offscreencanvas for 2d.
- rebase and start feedback/review for the WIPs.
Team
Rule of Thumb
Status code:
- OOAD: In analysis or design phase.
- WIP: working on WIP patch.
- feedback(f): feedback a patch
- feedback?(f?): WIP is ready for feedback grant.
- feedback+(f+): Get positive feedback.
- feedback-(f-): Get negative feedback.
- review(r): review a patch.
- review?(r?): patch is under review
- review+(r+): get review+ and ready to check-in
- review-(r-): get negative review feedback. Fix problems and switch back to r? again.
- land: patch check in.
- debug: Figure out the root cause of a bug/ try to repro that bug, etc...
- file: file a bug
- PTO: take personal leave
- interview(I)
- study: Spend time on domain knowledge study, such as multimedia transport technology, compress format, real-time rendering.
- presentation
- Write a personal blog, which is relative to work, such as articles on MozTech, or what you experience in a work week.
- WIKI/ MDN article writing.
- If you write a technical blog or anything relative to work, it's welcome to share it on weekly report.
- Do a presentation of technical topics
Status code combination rule
Combine status code with "|". For example
** OOAD|WIP
Which means you work on both OOAD and WIP in the last week.
land status code
If your patch is target for specific branch, instead of central, postfix branch version. For exp
** land(1.4)