Platform/GFX/2010-Jun-14: Difference between revisions

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*Joe  
*Joe  
**Last week:
**Last week:
*** Reviews
*** Fixes for review comments
**This week:
**This week:
*** Finish security bug
*** OpenGL work
*** Q3 goals.
*** Going on vacation, returning Tuesday, June 29th.


*Jeff
*Jeff
**Last week:
**Last week:
*** Direct2D clipping work
*** Subpixel AA investigations on different platforms
*** Looked into some retained layers stuff with Roc
*** Joe's security review
**This week:
**This week:
*** Direct2D especially clipping
*** D3D9 retained layers work


* John
* John
Line 45: Line 57:
*Benoit
*Benoit
**Last week:
**Last week:
*** Implemented the TexImage2D / TexSubImage2D / PixelStore changes discussed at the Khronos meeting: {{bug|571027}}.
*** Implemented the TexImage2D / TexSubImage2D / PixelStore API changes discussed at the Khronos meeting: {{bug|571027}}. This is handled with custom quickstubs, and was done so that we currently support both the old and the new API, so as to allow existing WebGL apps a smooth transition. When the old API is used, an informative message is printed once in the JS error console.
*** Implemented GetAttachedShaders: {{bug|571076}}.
*** Implemented GetAttachedShaders: {{bug|571076}}.
*** Greatly expanded [https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/program-test.html this Khronos test].
*** Greatly expanded [https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/program-test.html the WebGL test] covering shaders attachment/detachment and program linking.
*** Implemented the strings-returning variants in GetParameter: {{bug|571028}}. That was privacy-sensitive (don't reveal your graphics card's name to the web).
*** Implemented the strings-returning variants in GetParameter: {{bug|571028}}. That was privacy-sensitive (don't reveal your graphics card's name to the web).
*** More improvements in GetParameter: {{bug|569714}} continued.
*** More improvements in GetParameter: {{bug|569714}} continued.
*** Some more cleanup in OpenGL initialization/validation: {{bug|569236}}.
*** Some more cleanup in OpenGL initialization/validation: {{bug|569236}}.
*** Reviewed for Vlad: {{bug|571078}}.
**This week:
**This week:
*** More WebGL work, beginning with implementing the API change in ReadPixels, see {{bug|571029}}.
*** More WebGL work, beginning with implementing the API change in ReadPixels, see {{bug|571029}}.

Latest revision as of 21:51, 14 June 2010

index

  • Every Monday at 2:30 PM Pacific/5:30 PM Eastern/21:30 UTC
  • +1 650 903 0800 x92 Conf# 217
  • +1 416 848 3114 x92 Conf# 217
  • +1 800 707 2533 (pin 369) Conf# 217 (toll free, Skype)

Project Updates

Status Updates

  • Joe
    • Last week:
      • Reviews
      • Fixes for review comments
    • This week:
      • Finish security bug
      • OpenGL work
      • Q3 goals.
      • Going on vacation, returning Tuesday, June 29th.
  • Jeff
    • Last week:
      • Direct2D clipping work
      • Subpixel AA investigations on different platforms
      • Looked into some retained layers stuff with Roc
      • Joe's security review
    • This week:
      • Direct2D especially clipping
      • D3D9 retained layers work
  • John
    • Last week:
      • harfbuzz landed!! bug 449292
      • uniscribe regression on XP bug 561304
      • started work on CSS3 Fonts test suite
    • This week:
      • track down DirectWrite reftest failures
      • fonts for CSS3 Fonts test suite
      • CSS3 Fonts edits
      • TextRunWordCache crasher bug 553963
  • Bas
    • Last week:
      • Worked on several Direct2D bugs
    • This week:
      • More work on Direct2D bugs
  • BenWa
    • Last week:
    • This week:
  • Benoit
    • Last week:
      • Implemented the TexImage2D / TexSubImage2D / PixelStore API changes discussed at the Khronos meeting: bug 571027. This is handled with custom quickstubs, and was done so that we currently support both the old and the new API, so as to allow existing WebGL apps a smooth transition. When the old API is used, an informative message is printed once in the JS error console.
      • Implemented GetAttachedShaders: bug 571076.
      • Greatly expanded the WebGL test covering shaders attachment/detachment and program linking.
      • Implemented the strings-returning variants in GetParameter: bug 571028. That was privacy-sensitive (don't reveal your graphics card's name to the web).
      • More improvements in GetParameter: bug 569714 continued.
      • Some more cleanup in OpenGL initialization/validation: bug 569236.
      • Reviewed for Vlad: bug 571078.
    • This week:
      • More WebGL work, beginning with implementing the API change in ReadPixels, see bug 571029.

Infrequent / Irregular attendees

  • Bobby
    • Last week:
    • This week:
  • Rob
    • Last week:
    • This week:
  • Jim
    • Last week:
    • This week: