Platform/GFX/2010-Aug-9: Difference between revisions

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* GFX
* GFX
* Hardware Acceleration
* Hardware Acceleration
** [[Platform/GFX/HardwareAcceleration/PathToFirefox4|The Path to Firefox 4]] - what we need to get done over the next three weeks.
** Current targets: Direct2D for beta 4, OpenGL & D3D9 accelerated layers for beta 5.
*** This is largely because beta 5 is feature freeze.
* Electrolysis
* Electrolysis



Revision as of 21:18, 9 August 2010

index

  • Every Monday at 2:30 PM Pacific/5:30 PM Eastern/21:30 UTC
  • +1 650 903 0800 x92 Conf# 217
  • +1 416 848 3114 x92 Conf# 217
  • +1 800 707 2533 (pin 369) Conf# 217 (toll free, Skype)

Project Updates

  • GFX
  • Hardware Acceleration
    • The Path to Firefox 4 - what we need to get done over the next three weeks.
    • Current targets: Direct2D for beta 4, OpenGL & D3D9 accelerated layers for beta 5.
      • This is largely because beta 5 is feature freeze.
  • Electrolysis

Status Updates

  • Joe
    • Last week:
    • This week:
  • Jeff
    • Last week:
    • This week:
  • John
    • Last week:
      • Review of WOFF draft
      • Testing/review of TextRunWordCache crasher bug 553963
      • CSS3 Fonts edits
    • This week:
      • Post new version of CSS3 Fonts
      • Font crasher
      • Patch for Cleartype opacity bug 363861
      • Triage Windows/Linux font crashers
  • Bobby
    • Last week:
    • This week:
  • Bas
    • Last week:
    • This week:
  • BenWa
    • Last week:
    • This week:
  • Benoit
    • Last week:
      • Big ongoing discussion about the mochitest in bug 582053.
      • Thought about how to handle the part of the GL ES spec that says that certain "bad" textures must be handled as 1x1 black textures. Considered using WebKit code there, but it's actually slow in the case that matters most, and not easy to extract, so, going to take a different approach.
      • bug 585199: Implement WebGLActiveInfo, adapt WebGL code to these changes. In particular, we don't need at all anymore to directly manipulate the JS context (except of course in custom quickstubs) so this patch removes Vlad's NativeJSContext helper class. However, this is blocked by what seems to be a bug in the JS engine on 64-bit platforms: bug 585714.
      • bug 584501: another round of texture fixes. Fixes validation of more parameters, fixes a bug with cube maps.
      • bug 584861: fix CheckSaneSubrectSize, wrt integer overflow and wrt zero sizes.
      • bug 584840: fix texParameter functions: validate parameters, discuss on the WebGL list what texParameterf should do and implement the outcome.
      • Patch reviews and bug triaging.
      • Set up the Toronto WebGL community mailing list, already 6 members!
    • This week:
      • Hopefully land all current patches, do the 1x1 black textures thing, and import the WebKit code to support fancy texture format conversions.

Infrequent / Irregular attendees

  • Rob
    • Last week:
    • This week:
  • Jim
    • Last week:
    • This week: