Platform/GFX/HardwareAcceleration/PathToFirefox4: Difference between revisions
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| '''Scheduled Release''' | | '''Scheduled Release''' | ||
|- | |- | ||
| | | High | ||
| {{bug|130078}} Dependency needed to have 1 widget | | {{bug|130078}} Dependency needed to have 1 widget | ||
| 1 | | 1 | ||
| Timothy Nikkel | | Timothy Nikkel | ||
| | | Fennec 1.0 b1 (Sept 7) | ||
|- | |- | ||
| | | Medium | ||
| WebGL needs to be fast | | WebGL needs to be fast | ||
| 1 | | 1 | ||
| ?? | | ?? | ||
| | | Fennec 1.0 b2 (Sept 23) | ||
|- | |- | ||
| | | High | ||
| Video needs to be fast (25+fps) (with audio) | | Video needs to be fast (25+fps) (with audio) | ||
| 1 | | 1 | ||
| ?? | | ?? | ||
| | | Fennec 1.0 b2 (Sept 23) | ||
|- | |- | ||
| | | High | ||
| | | Cross-process layers need to be accelerated | ||
| | | long time+ | ||
| | | Chris Jones | ||
| | | Fennec 1.0 b1 (Sept 7) | ||
|} | |} | ||
Line 116: | Line 116: | ||
| '''Scheduled Release''' | | '''Scheduled Release''' | ||
|- | |- | ||
| | | Medium | ||
| WebGL - Forwarding GL calls across processes | | WebGL - Forwarding GL calls across processes | ||
| 1 | | 1 | ||
| NEEDS OWNER | | NEEDS OWNER | ||
| | | Fennec 1.0 b2 (Sept 23) | ||
|- | |- | ||
| ? | | ? |
Revision as of 21:58, 11 August 2010
We need Firefox 4 to be hardware accelerated using OpenGL and Direct3D 9 for layers, and Direct2D for Cairo.
General
Priority | Task | Size (days) | Candidate Assignee | Scheduled Release |
? | Need a way to whitelist or blacklist individual drivers bug 584536 | 1-2 | Bas Schouten | Beta4,5,6,N,Final? |
Low | Gather hardware and driver versions via Test Pilot bug 586396 and bug 586048 | 1 | Jeff | ? |
Direct2D
Direct2D hardware acceleration needs to be finished for Beta 4.
Priority | Task | Size (days) | Candidate Assignee | Scheduled Release |
High | Fix all reftest failures with Direct2D enabled bug 578110 | 7+ | Bas Schouten and Jeff Muizelaar | Beta 4 |
High | Support device resets by falling back to software bug 553089 | 1 | Bas Schouten | Beta 4 |
High | Add logic to turn on Direct2D by default for DirectX 10 hardware bug 573229 | <1 | Bas Schouten | Beta 4 |
Layers hardware acceleration
Layers hardware acceleration using Direct3D 9 on Windows and OpenGL on all other platforms needs to be finished by Beta 5.
OpenGL ES
Priority | Task | Size (days) | Candidate Assignee | Scheduled Release |
High | bug 130078 Dependency needed to have 1 widget | 1 | Timothy Nikkel | Fennec 1.0 b1 (Sept 7) |
Medium | WebGL needs to be fast | 1 | ?? | Fennec 1.0 b2 (Sept 23) |
High | Video needs to be fast (25+fps) (with audio) | 1 | ?? | Fennec 1.0 b2 (Sept 23) |
High | Cross-process layers need to be accelerated | long time+ | Chris Jones | Fennec 1.0 b1 (Sept 7) |
for Maemo bug 582816
Priority | Task | Size (days) | Candidate Assignee | Scheduled Release |
? | task | 7+ | names | ? |
for Android bug 582818
Priority | Task | Size (days) | Candidate Assignee | Scheduled Release |
Medium | WebGL - Forwarding GL calls across processes | 1 | NEEDS OWNER | Fennec 1.0 b2 (Sept 23) |
? | task | 7+ | names | ? |
OpenGL for Mac/Windows/Linux bug 580405
Priority | Task | Size (days) | Candidate Assignee | Scheduled Release |
? | Run reftests with hardware accelerated layers enabled bug 580410 | 1 | Joe Drew, releng | ? |
? | Fix reftest failures from hardware acceleration | 7+ | Joe Drew, Vladimir Vukicevic, Benoit Jacob, Chris Jones(?) | ? |
Direct3D 9 bug 581212
Priority | Task | Size (days) | Candidate Assignee | Scheduled Release |
? | Run reftests with hardware accelerated layers enabled bug 581213 | 1 | Joe Drew, releng | ? |
? | Fix reftest failures from hardware acceleration | 7+ | Bas Schouten, Jeff Muizelaar, Vladimir Vukicevic(?) | ? |
? | Use Direct2D interoperability bug 584754, bug 584539 | 2 | Bas Schouten | ? |