Gecko:2DGraphicsThoughts: Difference between revisions

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** At this point we should have significant performance wins on real Web apps and something we want to ship
** At this point we should have significant performance wins on real Web apps and something we want to ship
* Implement GL backend (lots more work)
* Implement GL backend (lots more work)
* On a branch:
* Extend API and backends with all the functionality we need
** Reimplement gfxContext on top of new gfx API
* Reimplement gfxContext on top of new gfx API (compile time switch probably needed, or possibly a branch)
** Incrementally convert all our graphics code to the new API
* Incrementally convert all our graphics code to the new API
** Land
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