Platform/GFX/Firefox.next: Difference between revisions

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* border support in layers (9 part layers) - this should let us hardware accelerate border type effects better
* border support in layers (9 part layers) - this should let us hardware accelerate border type effects better
** joe
** joe
* cairo-gstate-backend for quartz and D2D
* accelerated layers on linux
* accelerated layers on linux
** bjacob
** bjacob
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* Hardware accelerated plugin layers on windows
* Hardware accelerated plugin layers on windows
* Layerize all remaining containers, namely SVG mask/clip-path/filters
* Layerize all remaining containers, namely SVG mask/clip-path/filters
* Component alpha rendering using white and black source surfaces (if we don't get it into FF4)
* Multiple content processes feeding layer trees to a separate compositing process
** bjacob (if other people join!)
** joe
* Animation of layer properties offloaded to the compositing process
* Animation of layer properties offloaded to the compositing process
* any WebGL work that would not make it into 4.0 (optimizations, still-in-flux parts of the spec such as color correction, lost-context events, using ARB_robustness...?)
* any WebGL work that would not make it into 4.0 (optimizations, still-in-flux parts of the spec such as color correction, lost-context events, using ARB_robustness...?)
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