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Make an HTML5 first person shooter by porting the Sauerbraten code to JavaScript along with new web-optimized art assets. | Make an HTML5 first person shooter by porting the Sauerbraten code to JavaScript along with new web-optimized art assets. | ||
Note: Milestone 1 was completed successfully, the docs on this page may be out of date. See the project site in the links at the bottom for more current stuff. | |||
=Milestone One= | =Milestone One= | ||
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* Gregor Koch (2 months) | * Gregor Koch (2 months) | ||
** Create game maps (worlds inside which play takes place) and texture sets for the maps | ** Create game maps (worlds inside which play takes place) and texture sets for the maps | ||
==Duration== | ==Duration== | ||
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* Ability to save levels and have them stored on the website | * Ability to save levels and have them stored on the website | ||
* Ability to view summaries of levels stored on the website and click to launch them | * Ability to view summaries of levels stored on the website and click to launch them | ||
==Dependencies== | ==Dependencies== | ||
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=Reference Links= | =Reference Links= | ||
* BananaBread github page: https://github.com/kripken/BananaBread | |||
* Sauerbraten/Cube 2: http://sauerbraten.org/ | * Sauerbraten/Cube 2: http://sauerbraten.org/ | ||
* Mandreel tech demo: http://dl.dropbox.com/u/6873971/data/cube2/index.html | * Mandreel tech demo: http://dl.dropbox.com/u/6873971/data/cube2/index.html | ||
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