Platform/GFX/2012-September-24: Difference between revisions
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=Agenda= | =Agenda= | ||
* Q4 goals | |||
** {{ok|Prototype GPU acceleration for Azure/Skia canvas on mobile}} | |||
** {{ok|Prototype GPU acceleration for Azure/Skia canvas on Windows}} | |||
*** Determine if this is possible on Windows XP due to context loss etc | |||
** {{ok|Have a clean, dependable, extensible, all-platform, free-of-adverse-cache-effects driver blacklisting solution.}} | |||
** {{ok|Enable Azure for content everywhere}} | |||
** {{ok|OMTC implemented, landed and turned on for Metro product beta}} | |||
** {{ok|Turn on GL layers on Linux}} | |||
** Other important Q4 work | |||
*** OMTC on Direct3D 9, OpenGL on Desktop, basic layers | |||
*** WebGL test suite compliance | |||
*** CSS font spec work | |||
*** Convert drawing code to Azure | |||
*** Other B2G and mobile work as necessary | |||
* OMTC discussion (might be enough stuff to move to a separate meeting?) | * OMTC discussion (might be enough stuff to move to a separate meeting?) | ||
** Is it worth doing OMTC / BasicLayers? | ** Is it worth doing OMTC / BasicLayers? | ||
** Should we try instead verySimpleD3D9Layers to maximize the % of Windows users who get acceleration? | ** Should we try instead verySimpleD3D9Layers to maximize the % of Windows users who get acceleration? | ||
** Benoit doesn't want to work on D3D9 simple layers, and Bas thinks he could be put to use on much more high-impact things | |||
** We will reconvene next Monday to talk about this more |
Latest revision as of 22:25, 24 September 2012
- Every Monday at 2:30 PM Pacific Time
- +1 650 903 0800 x92 Conf# 99366
- +1 416 848 3114 x92 Conf# 99366
- +1 800 707 2533 (pin 369) Conf# 99366 (toll free, Skype)
- Video (Vidyo) link: https://v.mozilla.com/flex.html?roomdirect.html&key=vu1FKlkBlT29
- Vidyo room 9366 (if you have LDAP and can log in at https://v.mozilla.com)
Urgent Bug Triage
Bugs tracked for upcoming Firefox releases, in decreasing order of urgency:
Agenda
- Q4 goals
- [ON TRACK] Prototype GPU acceleration for Azure/Skia canvas on mobile
- [ON TRACK] Prototype GPU acceleration for Azure/Skia canvas on Windows
- Determine if this is possible on Windows XP due to context loss etc
- [ON TRACK] Have a clean, dependable, extensible, all-platform, free-of-adverse-cache-effects driver blacklisting solution.
- [ON TRACK] Enable Azure for content everywhere
- [ON TRACK] OMTC implemented, landed and turned on for Metro product beta
- [ON TRACK] Turn on GL layers on Linux
- Other important Q4 work
- OMTC on Direct3D 9, OpenGL on Desktop, basic layers
- WebGL test suite compliance
- CSS font spec work
- Convert drawing code to Azure
- Other B2G and mobile work as necessary
- OMTC discussion (might be enough stuff to move to a separate meeting?)
- Is it worth doing OMTC / BasicLayers?
- Should we try instead verySimpleD3D9Layers to maximize the % of Windows users who get acceleration?
- Benoit doesn't want to work on D3D9 simple layers, and Bas thinks he could be put to use on much more high-impact things
- We will reconvene next Monday to talk about this more