TPEGFX/2017-02-14: Difference between revisions

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==Weekly Report==
==Weekly Report==
===ChihYi Leu===
===ChihYi Leu===
* {{Bug|1315037}} - Intermittent dom/canvas/test/webgl-conf/generated/test_2_conformance__textures__video__tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html | Test timed out.
** The cause is out of memory, solution is under discussion
* {{Bug|1336710}} -  Crash in rx::Blit9::initialize
** Land, request for uplifting to Aurora and Beta
* {{Bug|1326376}} -  Crash at GLScreenBuffer::AssureBlitted while clone CanvasClientSharedSurface
** studying
===Daosheng Mu===
===Daosheng Mu===
* {{Bug|1305889}} - [webvr] Enumerate Oculus Touch Controllers through the Gamepad API
** land
* {{Bug|1305890}} - [webvr] Support Oculus Touch button and analogue inputs in the Gamepad API
** land
===Ethan Lin===
===Ethan Lin===
* {{Bug|1337885}} - Invalidation reftests aren't passing
** debug
* {{Bug|1337715}} - Add WrBorderRadius structure for border layer
** land
* {{Bug|1337681}} - Support border radius for WebRenderBorderLayer
** land
* {{Bug|1337291}} - Support borderStyle for WebRenderBorderLayer
** land
===Jerry Shih===
===Jerry Shih===
* handle the reftest failed for renderer thread.
* turn on renderer thread by default for graphics branch.
===Kevin Chen===
===Kevin Chen===
*{{Bug|1160157}} - non device reset startup forced crash in mozilla::layers::SyncObjectD3D11::FinalizeFrame()  
*{{Bug|1160157}} - non device reset startup forced crash in mozilla::layers::SyncObjectD3D11::FinalizeFrame()  
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===Morris Tseng===
===Morris Tseng===
* {{Bug|1336986}} - Turn on layers.advanced.bullet-layers and fix tests fail.
** Convert bullet items to DisplayItemLayer.
===Peter Chang===
===Peter Chang===
* {{Bug|1337889}}Do not use LayerHandle in OMTA testing methods
* {{Bug|1337889}}Do not use LayerHandle in OMTA testing methods
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===Vincent Liu===
===Vincent Liu===
* {{Bug|1336351}} - canvas.toBlob callback should be async when height or width is 0
** landed
* {{Bug|1332980}} - Assertion failure: aKernelUnitLengthX > 0 (aKernelUnitLengthX can not be a negative or zero value)
** r?
* {{Bug|1300355}} - intermittent blank reftest test or reference screenshots on win7 PGO
** Debug


==Rule of Thumb==
==Rule of Thumb==
Status code:
Status code:
debug/wip/PTO/feedback/review/land/study
debug/wip/PTO/feedback/review/land/study

Latest revision as of 02:21, 16 February 2017

Sharing

  • Notes
  • Team
    • WebGL work week 4/10-4/14
    • Toronto visit
      • vector image invalidation
      • SKPicture approach
        • video/canvas/WebGL still use texture client
      • Render thread is on now
      • how to sync with Toronto

Weekly Report

ChihYi Leu

  • bug 1315037 - Intermittent dom/canvas/test/webgl-conf/generated/test_2_conformance__textures__video__tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html | Test timed out.
    • The cause is out of memory, solution is under discussion
  • bug 1336710 - Crash in rx::Blit9::initialize
    • Land, request for uplifting to Aurora and Beta
  • bug 1326376 - Crash at GLScreenBuffer::AssureBlitted while clone CanvasClientSharedSurface
    • studying

Daosheng Mu

  • bug 1305889 - [webvr] Enumerate Oculus Touch Controllers through the Gamepad API
    • land
  • bug 1305890 - [webvr] Support Oculus Touch button and analogue inputs in the Gamepad API
    • land

Ethan Lin

  • bug 1337885 - Invalidation reftests aren't passing
    • debug
  • bug 1337715 - Add WrBorderRadius structure for border layer
    • land
  • bug 1337681 - Support border radius for WebRenderBorderLayer
    • land
  • bug 1337291 - Support borderStyle for WebRenderBorderLayer
    • land

Jerry Shih

  • handle the reftest failed for renderer thread.
  • turn on renderer thread by default for graphics branch.

Kevin Chen

  • bug 1160157 - non device reset startup forced crash in mozilla::layers::SyncObjectD3D11::FinalizeFrame()
    • Study
    • ni?
  • bug 1292273 - Crash in nvwgf2um.dll | BaseThreadInitThunk
    • WIP
  • bug 1300699 - Add a gtest to prevent using basicCompositor with d3d11/d3d9TextureHost
    • r+
  • bug 1331857 - Create a base class for CanvasRenderingContext2D
    • land

Morris Tseng

  • bug 1336986 - Turn on layers.advanced.bullet-layers and fix tests fail.
    • Convert bullet items to DisplayItemLayer.

Peter Chang

  • bug 1337889Do not use LayerHandle in OMTA testing methods
    • wip
      • need to save animation data to handle transform animation

Vincent Liu

  • bug 1336351 - canvas.toBlob callback should be async when height or width is 0
    • landed
  • bug 1332980 - Assertion failure: aKernelUnitLengthX > 0 (aKernelUnitLengthX can not be a negative or zero value)
    • r?
  • bug 1300355 - intermittent blank reftest test or reference screenshots on win7 PGO
    • Debug

Rule of Thumb

Status code: debug/wip/PTO/feedback/review/land/study