Platform/GFX/WRperfmeetings: Difference between revisions

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(H) Consider replacing rayon with a simpler crossbeam-channel approach.
(H) Consider replacing rayon with a simpler crossbeam-channel approach.
(M) Box shadow rendering optimizations / simplifications
(M) Box shadow rendering optimizations / simplifications
* Remove from being a clip kind and make into a normal primitive.
* Remove from being a clip kind and make into a normal primitive.
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edits