Platform/GFX/2010-Mar-8: Difference between revisions
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(8 intermediate revisions by 6 users not shown) | |||
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== Project Updates == | == Project Updates == | ||
* GFX | * GFX | ||
** Fixing and checking in | ** Fixing and checking in a couple of security bugs, and making a test case for code that one touches as well (joe) | ||
* Hardware Acceleration | * Hardware Acceleration | ||
** D2D has been steadily improving | |||
* Electrolysis | * Electrolysis | ||
** Started work on SysV | ** Started work on SysV shmem functionality for Electrolysis, so that we can share memory between X, chrome, and content processes. (joe) | ||
* OOPP | * OOPP | ||
Line 22: | Line 23: | ||
*Jeff | *Jeff | ||
**Last week: | **Last week: | ||
*** mostly reviewing | |||
*** cairo update | |||
**** feels close, but I have had trouble getting solid test results | |||
**** if the tests pass there shouldn't be anything more than a couple of quick reviews left | |||
**** hunted down a breakpad stack walking bug | |||
**This week: | **This week: | ||
*** rework windows native drawing | |||
*** cairo update | |||
*** direct2d review | |||
*Bobby | *Bobby | ||
Line 30: | Line 39: | ||
* John | * John | ||
**Last | ** Last Week: | ||
**This | *** review and testing of dwrite bugs | ||
*** work on CSS parser changes for font feature support | |||
*** off Thursday/Friday | |||
*** {{bug|550772}} - CJK pref font handling bug | |||
** This Week: | |||
*** preliminary font feature support patch | |||
*** font feature discussion on www-style | |||
*** more dwrite reftest bugs | |||
* Jim | * Jim | ||
**Last week: | **Last week: | ||
*** {{bug|550322}} more hulu full screen hang work. | |||
*** {{bug|546766}} OnCallReceived top crasher. | |||
**This week: | **This week: | ||
*** {{bug|550784}} - fix for script eval hangs that cause focus related events. | |||
*** {{bug|546766}} - hopefully finish up OnCallReceived crasher work. | |||
*Bas | *Bas | ||
Line 51: | Line 72: | ||
*Ben | *Ben | ||
**Last week: | **Last week: | ||
*** Core Animation refresh, resizing, printing is working. | |||
*** Significant performance improvements made to the rendering speed. We are now bottle necking on glReadPixels/CGDrawImage so once we Layers is ready it should be fast. The performance is comparable to WebKit's. | |||
**This week: | **This week: | ||
*** Discussing with Adobe on implementing nextFrameTime. | |||
*** We will land Core Animation conditional on if we will regress the Flash beta. | |||
*** Work on rendering for osx OOPP. |
Latest revision as of 22:53, 8 March 2010
- Every Monday at 2:30 PM Pacific/5:30 PM Eastern/22:30 UTC
- +1 650 903 0800 x92 Conf# 217
- +1 416 848 3114 x92 Conf# 217
- +1 800 707 2533 (pin 369) Conf# 217 (toll free, Skype)
Project Updates
- GFX
- Fixing and checking in a couple of security bugs, and making a test case for code that one touches as well (joe)
- Hardware Acceleration
- D2D has been steadily improving
- Electrolysis
- Started work on SysV shmem functionality for Electrolysis, so that we can share memory between X, chrome, and content processes. (joe)
- OOPP
Status Updates
- Joe
- Last week:
- This week:
- Jeff
- Last week:
- mostly reviewing
- cairo update
- feels close, but I have had trouble getting solid test results
- if the tests pass there shouldn't be anything more than a couple of quick reviews left
- hunted down a breakpad stack walking bug
- This week:
- rework windows native drawing
- cairo update
- direct2d review
- Last week:
- Bobby
- Last week:
- This week:
- John
- Last Week:
- review and testing of dwrite bugs
- work on CSS parser changes for font feature support
- off Thursday/Friday
- bug 550772 - CJK pref font handling bug
- This Week:
- preliminary font feature support patch
- font feature discussion on www-style
- more dwrite reftest bugs
- Last Week:
- Jim
- Last week:
- bug 550322 more hulu full screen hang work.
- bug 546766 OnCallReceived top crasher.
- This week:
- bug 550784 - fix for script eval hangs that cause focus related events.
- bug 546766 - hopefully finish up OnCallReceived crasher work.
- Last week:
- Bas
- Last week:
- D2D & DirectWrite Bugfixing
- Some Layers D3D work
- This week:
- D2D & DirectWrite Bugfixing
- Some Layers D3D & OGL work
- Last week:
- Rob
- Last week:
- This week:
- Ben
- Last week:
- Core Animation refresh, resizing, printing is working.
- Significant performance improvements made to the rendering speed. We are now bottle necking on glReadPixels/CGDrawImage so once we Layers is ready it should be fast. The performance is comparable to WebKit's.
- This week:
- Discussing with Adobe on implementing nextFrameTime.
- We will land Core Animation conditional on if we will regress the Flash beta.
- Work on rendering for osx OOPP.
- Last week: