WebAPI/AudioChannels: Difference between revisions

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** '''Telephony''': {{Bug|1129882}} - The new audio channel browser api will be implemented base on the foundation of media element, but the telephony api does not use media element to produce sound, so we need the telephony api to bind on a specific window(callscreen), just like the other apps did.
** '''Telephony''': {{Bug|1129882}} - The new audio channel browser api will be implemented base on the foundation of media element, but the telephony api does not use media element to produce sound, so we need the telephony api to bind on a specific window(callscreen), just like the other apps did.
** '''VOIP''': {{Bug|1126224}} - There will be 3rd party apps that use webrtc api to implement voip services, and to fit the ux spec, these apps might behave different from the gaia callscreen app, so probably we will need a new type called "voip" to distinguish from "telephony" and "voip" audio channels.
** '''VOIP''': {{Bug|1126224}} - There will be 3rd party apps that use webrtc api to implement voip services, and to fit the ux spec, these apps might behave different from the gaia callscreen app, so probably we will need a new type called "voip" to distinguish from "telephony" and "voip" audio channels.
(This issue is paused now, since we have no the consensus about whether we really need the "voip" type.)
** '''System''': {{Bug|1142933}} - The ux spec has specified a new audio channel type called "system" to represent those sounds that system use, such as the keyboard, screen lock or screenshot...
** '''System''': {{Bug|1142933}} - The ux spec has specified a new audio channel type called "system" to represent those sounds that system use, such as the keyboard, screen lock or screenshot...


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