Platform/2010-04-20: Difference between revisions
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= Blocker Report = | = Blocker Report = | ||
* There are [https://bugzilla.mozilla.org/buglist.cgi?quicksearch=ALL%20blocking1.9.2:.4%2B%20-status1.9.2:.4-fixed&order=map_assigned_to.login_name,bugs.bug_id 8 Firefox 3.6.4 open blockers]. One was a missed fix when merging with Lorentz, the rest are newly found OOPP issues. Hopefully most/all will be resolved for a build Monday | |||
* There are [https://bugzilla.mozilla.org/buglist.cgi?quicksearch=ALL%20blocking1.9.1:.10%2B%20-status1.9.1:.10-fixed&order=map_assigned_to.login_name,bugs.bug_id 2 Firefox 3.5.10 open blockers]. They both have patches and should be landed this week | |||
= Browser / Front End = | = Browser / Front End = |
Revision as of 15:28, 20 April 2010
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Notices / Schedule
- Firefox 3.6.4 beta build 1 went out late Friday, April 16th
- Schedule is at risk due to newly found issues (see blocker section)
- Firefox 3.5.10 is getting final submissions this week
- Will likely want a build of 3.5.10 and 3.6.4 on Monday April 26th (after RelEng Toronto work week)
Blocker Report
- There are 8 Firefox 3.6.4 open blockers. One was a missed fix when merging with Lorentz, the rest are newly found OOPP issues. Hopefully most/all will be resolved for a build Monday
- There are 2 Firefox 3.5.10 open blockers. They both have patches and should be landed this week
Browser / Front End
GFX Update
Hardware Acceleration Update
Layout Update
- Timothy Nikkel landed lazy frame construction --- significant performance improvements for certain kinds of scripts and benchmarks, mainly those that add and remove lots of DOM elements
- Daniel Holbert has mostly finished <animateMotion>, moving on to adding support for SVG images
- Matthew Gregan blogged about playing Ogg Theora using DSP decoding and GL on the N900: full-screen (800x480) 26 FPS with CPU 80% idle
- Needs some work to integrate into Gecko, but currently lower priority than other work
- All but one of the reproducible sg:critical bugs have patches
- Matt Woodrow's retained path patches are being reviewed; small win on path-heavy benchmark on Mac, hopefully much larger wins on Windows/D2D (working on that now)
- Michael Ventnor landed major performance improvements for box-shadows with blur
- Last week, Ehsan landed lazy editor initialization; speeds up loading of pages with lots of text controls