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* Hardware accelerated plugin layers on windows | * Hardware accelerated plugin layers on windows | ||
* Layerize all remaining containers, namely SVG mask/clip-path/filters | * Layerize all remaining containers, namely SVG mask/clip-path/filters | ||
* Animation of layer properties offloaded to the compositing process | * Animation of layer properties offloaded to the compositing process | ||
* any WebGL work that would not make it into 4.0 (optimizations, still-in-flux parts of the spec such as color correction, lost-context events, using ARB_robustness...?) | * any WebGL work that would not make it into 4.0 (optimizations, still-in-flux parts of the spec such as color correction, lost-context events, using ARB_robustness...?) |
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