Platform/GFX/2011-May-2: Difference between revisions

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Agenda:
Agenda:
* Benchmark discussion (JP)
* Benchmark discussion (JP)
** Need to clarify what we are measuring for Azure canvas implementation
** Bas to kick start dev.planning thread
* GL layers on Android (bjacob)
* GL layers on Android (bjacob)
** heeen's patches
** heeen's patches
Line 11: Line 13:
** we're not far from 'working' but without the fast texture uploads.
** we're not far from 'working' but without the fast texture uploads.
** need make reftest and performance tests
** need make reftest and performance tests
** [[Platform/GFX/GLLayersOnMobile]]
* Feature pages
* Feature pages
** Joe's written our first and second:
** Joe's written our first and second:
*** [[Platform/Features/AzureD2DCanvas|Azure Direct2D canvas backend]].
*** [[Platform/Features/AzureD2DCanvas|Azure Direct2D canvas backend]].
*** [[Platform/Features/NPAPIAsyncDrawing|NPAPI AsyncDrawing specification]].
*** [[Platform/Features/NPAPIAsyncDrawing|NPAPI AsyncDrawing specification]].

Latest revision as of 14:46, 3 May 2011

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Agenda:

  • Benchmark discussion (JP)
    • Need to clarify what we are measuring for Azure canvas implementation
    • Bas to kick start dev.planning thread
  • GL layers on Android (bjacob)
    • heeen's patches
    • expanding the GL debug mode
    • we're not far from 'working' but without the fast texture uploads.
    • need make reftest and performance tests
    • Platform/GFX/GLLayersOnMobile
  • Feature pages