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(add some more UI issues) |
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* Chews through battery because it's trying to consistently render at 60 fps regardless of whether work needs to be done. | * Chews through battery because it's trying to consistently render at 60 fps regardless of whether work needs to be done. | ||
* Physics are wrong when overscrolling, particularly diagonally (too long of a delay before bouncing back). | * Physics are wrong when overscrolling, particularly diagonally (too long of a delay before bouncing back). | ||
* Touch event handling is incorrect in some cases | * Touch event handling is incorrect in some cases | ||
** Under some conditions when two fingers are on the page, removing one will cause the page to snap-pan | ** <strike>Under some conditions when two fingers are on the page, removing one will cause the page to snap-pan</strike> (fixed in panzoomfixups patch) | ||
** Touch down on a link, pan the page, and then touch up will trigger that link | ** Touch down on a link, pan the page, and then touch up will trigger that link (need to figure out which events should actually be delivered to non-java code) |