Fennec/Features/GLESAcceleratedLayers/testplan: Difference between revisions

From MozillaWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 18: Line 18:
<onlyinclude>
<onlyinclude>
<h2> Reference </h2>
<h2> Reference </h2>
<ul><li>
</li></ul>
<ul><li>
</li></ul>
<p>


</p>
Tracking bug:
* {{Bug|607684}} - (opengl-mobile) [OGL] OpenGL on mobile
 
<h2> Use Cases to Test </h2>
<h2> Use Cases to Test </h2>


<h2> Test Cases </h2>
<h2> Test Cases </h2>
<dl><dt> Litmus
Litmus
</dt></dl>
*


<h2> Bugs </h2>
<h2> Bugs </h2>

Revision as of 16:36, 20 January 2012

Accelerated layers on mobile via OpenGL ES

Feature Dev Lead QA Lead Status
Accelerated layers on mobile via OpenGL ES Florian Hänel, Benoit Jacob andreea.pod In progress
QA: TESTING

Reference

Tracking bug:

  • bug 607684 - (opengl-mobile) [OGL] OpenGL on mobile

Use Cases to Test

Test Cases

Litmus

Bugs

  • bug 607684 - (opengl-mobile) [OGL] OpenGL on mobile
  • bug 676831 - [OGL] GL Reftest on Android
  • bug 691349 - Run Reftests with Basic Layers on Android
  • bug 688886 - Add screen requirement annotation to reftest
  • bug 660072 - Let OpenGL layers recover from lost/reset GL contexts
  • bug 681327 - [OGL] Glitches on two successive surface changes (Android + GL)