Confirmed users
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Ship | Ship | ||
* {{ok|{{nbug|716140}} - | * {{ok|{{nbug|716140}} - Multi-threaded image decoding. [3,5]}} (Train 23) | ||
* {{risk|{{nbug|804893}} - | * {{risk|{{nbug|804893}} - Layers refactoring, D3D11 compositor. [2,3,5]}} (Train 22) | ||
* {{ok|{{nbug|804893}} - | * {{ok|{{nbug|804893}} - Layers refactoring, D3D11 compositor. [2,3,5]}} (Train 23) | ||
* {{ok|The GFX team will resolve all actionable security bugs within six weeks of their entering our components and receiving sec-high or sec-critical designation. [7]}} (All trains) | |||
Land | Land | ||
* {{ok|{{nbug|651857}} - | * {{ok|{{nbug|651857}} - Azure improvements. [2,3,5]}} (Trains 24,25) | ||
* {{ok| | * {{ok|WebGL performance improvements as driven by the games team. [2,6]}} (Trains 24,25) | ||
* {{ok| | * {{ok|SkiaGL based canvas performance improvements on mobile. [2,6]}} (Trains 23, 24, 25) | ||
* {{ok| | * {{ok|WebGL security fixes.}} (Train 25) | ||
* {{ok|(Trains 24, 25) | * {{ok|D2D 1.1}} (Trains 24, 25) | ||
Investigate | Investigate | ||
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* {{wishlist|OMTC on the Mac}} | * {{wishlist|OMTC on the Mac}} | ||
* {{wishlist|XP software path optimization}} | * {{wishlist|XP software path optimization}} | ||
=== Layout === | === Layout === |