Confirmed users
188
edits
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* {ARB,EXT,NV}_draw_instanced or ANGLE_instanced_arrays | * {ARB,EXT,NV}_draw_instanced or ANGLE_instanced_arrays | ||
* EXT_gpu_shader4 | * EXT_gpu_shader4 | ||
* {ARB,NV,ANGLE}_instanced_arrays | |||
* ARB_occlusion_query or ARB_occlusion_query2 or EXT_occlusion_query_boolean | |||
* {ARB,OES,APPLE}_vertex_array_object | * {ARB,OES,APPLE}_vertex_array_object | ||
If you can't run our WebGL 2 prototype because we have forgotten to support a similar OpenGL extension listed above, please feel free to contribute by filling in a bug blocking {{nbug|894492}}. We would be happy to do necessary to enable you to be an active WebGL 2 contributor. | If you can't run our WebGL 2 prototype because we have forgotten to support a similar OpenGL extension listed above, please feel free to contribute by filling in a bug blocking {{nbug|894492}}. We would be happy to do necessary to enable you to be an active WebGL 2 contributor. |