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| = Conversion opportunities = | | = Conversion opportunities = |
| {| | | {| |
| ! Project
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| ! Bug(s)
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| ! File(s) touched
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| ! Description
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| |-
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| | Retain gradients
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| | {{bug|761393}}
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| | nsCSSRendering.cpp, among others (which?)
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| | Realizing gradients can be extremely expensive, due to the way they're implemented in Direct2D (and possibly also Skia).
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| We should cache the gfxPattern that represents these gradients, which will implicitly keep the realized gradient around.
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| |-
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| | gfxDrawable conversion
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| | {{bug|767132}}
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| | gfx/thebes/gfxDrawable.cpp
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| | We currently draw images (and similar things) using gfxDrawable, which only knows how to use Thebes. We should be smart enough to detect when a gfxContext is a wrapper around a DrawTarget, and call the DrawTarget functions directly to avoid wrapper overhead.
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| | Borders | | | Borders |