Platform/GFX/WebGL2: Difference between revisions

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Line 7: Line 7:
     webgl.enable-prototype-webgl2
     webgl.enable-prototype-webgl2


and the value
and the value true.


     true
On Windows, until we get full ES3 support in ANGLE, you may also need to set
 
     webgl.disable-angle
 
to the value true.


= How to create a WebGL2 context =
= How to create a WebGL2 context =
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