Connected Devices/Projects/Magnet/Sprint 11: Difference between revisions

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| Guillaume
| Guillaume
! style="background:#C1C6CA;" | Not started
! style="background:#C1C6CA;" | Not started
| We need a tool that generate PNG for all resolutions (1x, 1.5x, 2x, 3x and 4x) from SVG images. That will allow us to iterate faster on UI implementation. I found rebar but it seems to be a big chunk of tools, so maybe we can just build our own script using Inkscape via the command line.bAlso final PNG files must be optimised, ideally with ImageOptim. So it would be nice to add this as a step in the script.
| We need a tool that generate PNG for all resolutions (1x, 1.5x, 2x, 3x and 4x) from SVG images. That will allow us to iterate faster on UI implementation. I found rebar but it seems to be a big chunk of tools, so maybe we can just build our own script using Inkscape via the command line.Also final PNG files must be optimised, ideally with ImageOptim. So it would be nice to add this as a step in the script.
|-
|-
| Integrate JourneyData and remove old dummy api
| Integrate JourneyData and remove old dummy api
| Sam
| Sam
! style="background:#FFFF00;" | Ongoing
! style="background:#00B2FF;" | Done
| Integrate the journey-data library replacing the mock data sources we have at the moment. This also sets up Realm in Android and iOS (this is untested at the moment)
|-
| Integrate JourneyData and remove old dummy api
| Sam
! style="background:#FFFF00;" | Ongoing
| Integrate the journey-data library replacing the mock data sources we have at the moment. This also sets up Realm in Android and iOS (this is untested at the moment)
| Integrate the journey-data library replacing the mock data sources we have at the moment. This also sets up Realm in Android and iOS (this is untested at the moment)
|-
|-
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