Platform/GFX/WebGL/Resources: Difference between revisions
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(New decade, new content. (prune old content, add some modern benchmarks, remove obsolete bug tracking info)) |
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*[https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/webgl-conformance-tests.html Conformance Tests] | *[https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/webgl-conformance-tests.html Conformance Tests] | ||
*[http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.25.pdf GL ES 2.0 Spec] | *[http://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.25.pdf GL ES 2.0 Spec] | ||
==2D Acceleration== | ==2D Acceleration== | ||
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===Drawing transparent quads=== | ===Drawing transparent quads=== | ||
Scirra tests: | |||
* http://www.scirra.com/labs/perftest-2d (canvas2d) | |||
* http://www.scirra.com/labs/perftest-webgl | |||
* https://www.scirra.com/labs/renderperf3 | |||
https://files.unity3d.com/marcot/benchmarks2018.2.5f1/ | |||
==Finite Benchmarks== | ==Finite Benchmarks== | ||
Benchmarks which present a score upon completion. | Benchmarks which present a score upon completion. | ||
* | * https://browserbench.org/MotionMark/developer.html | ||
* | * Our Talos motionmark_webgl test config: https://browserbench.org/MotionMark/developer.html?test-interval=10&display=minimal&tiles=big&controller=fixed&frame-rate=50&kalman-process-error=1&kalman-measurement-error=4&time-measurement=performance&suite-name=3DGraphics&test-name=WebGL&complexity=30000 | ||
==Demos== | ==Demos== | ||
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*[https://github.com/cjcliffe/CubicVR.js/wiki/Examples-and-Demos CubicVR Demos] | *[https://github.com/cjcliffe/CubicVR.js/wiki/Examples-and-Demos CubicVR Demos] | ||
*[http://www.khronos.org/webgl/wiki/Demo_Repository Khronos WebGL Demo Repository] | *[http://www.khronos.org/webgl/wiki/Demo_Repository Khronos WebGL Demo Repository] | ||
*[[Angle Debugging Tips]] | *[[Angle Debugging Tips]] |
Latest revision as of 00:48, 3 March 2020
A collection of useful links to various things related to WebGL.
WebGL Spec
2D Acceleration
Progressive Benchmarks
Benchmarks which update their score (FPS or otherwise) continuously while running.
Drawing transparent quads
Scirra tests:
- http://www.scirra.com/labs/perftest-2d (canvas2d)
- http://www.scirra.com/labs/perftest-webgl
- https://www.scirra.com/labs/renderperf3
https://files.unity3d.com/marcot/benchmarks2018.2.5f1/
Finite Benchmarks
Benchmarks which present a score upon completion.
- https://browserbench.org/MotionMark/developer.html
- Our Talos motionmark_webgl test config: https://browserbench.org/MotionMark/developer.html?test-interval=10&display=minimal&tiles=big&controller=fixed&frame-rate=50&kalman-process-error=1&kalman-measurement-error=4&time-measurement=performance&suite-name=3DGraphics&test-name=WebGL&complexity=30000
Demos
- Flight of the Navigator
- No Comply
- Azathioprine: A demo created with a Maya-to-WebGL converter.
- Rescue Fox
- Constructive Solid Geometry
- Saussage: The infamous basic skeleton-based mesh demo
- Ginger: Facial rigging