JavaScript/HandlingThreads: Difference between revisions

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Here are the choices we have. We can pick more than one.
Here are the choices we have. We can pick more than one.


= Nothing =
=== Description ===
=== Advantages ===
=== Disadvantages ===
= MT Proxies =
= MT Proxies =
=== Description ===
=== Description ===
=== Advantages ===
=== Advantages ===
=== Disadvantages ===
=== Disadvantages ===
= ChromeWorkers w/ usable Constructor =  
 
Not possible on non-global scope objects, which must be native (Call, Block, DeclEnv)
 
= Environment cloning =  
=== Description ===
=== Description ===
=== Advantages ===
=== Advantages ===
=== Disadvantages ===
=== Disadvantages ===
= Nothing =
= Env. cloning + global-MT-proxy =
=== Description ===
=== Description ===
=== Advantages ===
=== Advantages ===
=== Disadvantages ===
=== Disadvantages ===
= Environment cloning =  
= ChromeWorkers w/ usable Constructor =  
=== Description ===
=== Description ===
=== Advantages ===
=== Advantages ===
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Implementation cost.
Implementation cost.


 
A new, different threading model, in addition to anything like Workers and the old nsIThreadManager models.


= Example Users =
= Example Users =

Revision as of 23:48, 16 November 2010

In Firefox 4, JS extensions using nsIThread.dispatch won't work the same way they have in the past. The purpose of this page is to document the design choices we have, so we can get to a decision, late though it may be.

Here are the choices we have. We can pick more than one.

Nothing

Description

Advantages

Disadvantages

MT Proxies

Description

Advantages

Disadvantages

Not possible on non-global scope objects, which must be native (Call, Block, DeclEnv)

Environment cloning

Description

Advantages

Disadvantages

Env. cloning + global-MT-proxy

Description

Advantages

Disadvantages

ChromeWorkers w/ usable Constructor

Description

Advantages

Disadvantages

Structured cloning with WrappedNative sharing

Description

In addition to chrome workers with a working constructor, we could add support for structured cloning of wrapped natives.

Advantages

This would allow a programming style that is more similar to what worked before with Thread.dispatch. Thread-safe C++ objects could be sent across to a different thread using postMessage and then operated on there.

Disadvantages

Implementation cost.

A new, different threading model, in addition to anything like Workers and the old nsIThreadManager models.

Example Users

Yoono

FireFTP

Mozmill + IPC library (the actual IPC library doesn't yet work with Fx4, may not be important)