Platform/GFX/Firefox.next: Difference between revisions

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* border support in layers (9 part layers) - this should let us hardware accelerate border type effects better
* border support in layers (9 part layers) - this should let us hardware accelerate border type effects better
** joe
** joe
* cairo-gstate-backend for quartz and D2D
* accelerated layers on linux
* accelerated layers on linux
** bjacob
** bjacob
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* Hardware accelerated plugin layers on windows
* Hardware accelerated plugin layers on windows
* Layerize all remaining containers, namely SVG mask/clip-path/filters
* Layerize all remaining containers, namely SVG mask/clip-path/filters
* Component alpha rendering using white and black source surfaces (if we don't get it into FF4)
* Multiple content processes feeding layer trees to a separate compositing process
** bjacob (if other people join!)
** joe
* Animation of layer properties offloaded to the compositing process
* Animation of layer properties offloaded to the compositing process
* any WebGL work that would not make it into 4.0 (optimizations, still-in-flux parts of the spec such as color correction, lost-context events, using ARB_robustness...?)
* any WebGL work that would not make it into 4.0 (optimizations, still-in-flux parts of the spec such as color correction, lost-context events, using ARB_robustness...?)

Revision as of 20:43, 20 March 2011

Lower fruit

  • Improve video performance - profiling and fixing problems
  • better qcms ICCv4 support
    • jrmuizel
  • CSS 3D transforms
    • bjacob
    • joe

Medium sized

  • border support in layers (9 part layers) - this should let us hardware accelerate border type effects better
    • joe
  • accelerated layers on linux
    • bjacob
    • joe
  • switch away from xlib to cairo-gl and/or image backends on linux (note: the size of this item depends a lot on the current status of cairo-gl: how much do we need to fix it ourselves?)
    • bjacob
    • joe - but we should probably not put more than one person on this
  • integrate cairo-gl (maybe just for canvas?) on Mac and Linux (and maybe WinXP with ANGLE?)
    • bjacob
    • joe
  • themeing using GetThemeBitmap() - bug 561265
  • Hardware accelerated plugin layers on windows
  • Layerize all remaining containers, namely SVG mask/clip-path/filters
  • Animation of layer properties offloaded to the compositing process
  • any WebGL work that would not make it into 4.0 (optimizations, still-in-flux parts of the spec such as color correction, lost-context events, using ARB_robustness...?)
    • bjacob

Things that would be nice

  • software rasterizer tuning - we could probably use a quick and dirty rasterizer for mobile where the pixels are small