Confirmed users
753
edits
No edit summary |
No edit summary |
||
Line 63: | Line 63: | ||
| tbd (I think that Vlad had a patch) | | tbd (I think that Vlad had a patch) | ||
| 1 week | | 1 week | ||
|- | |||
| WebGL on Windows: default to OpenGL using D3D interop where possible | |||
| bjacob | |||
| Not using ANGLE can allow for a great performance boost, given good OpenGL drivers and D3D interop. | |||
| ? | |||
| tbd (for NVIDIA, it's bug 618898) | |||
| ? | |||
|- | |- | ||
| WebGL standard process / conference calls | | WebGL standard process / conference calls |