Hackasaurus/FAQ: Difference between revisions

→‎Who owns published hacks, and is it possible to unpublish them?: separated into two different questions and answered them
(→‎Who owns published hacks, and is it possible to unpublish them?: separated into two different questions and answered them)
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If for some reason you published a hack in error, please email us at remixes@hackasaurus.org if you'd like us to take it down.
If for some reason you published a hack in error, please email us at remixes@hackasaurus.org if you'd like us to take it down.


== Who owns published hacks, and is it possible to unpublish them? ==
== Who owns published hacks? ==
 
All content remains the property of the original content producers/copyright holders; Mozilla has no ownership over the content. So, if someone remixes foo.com, the parts that originally came from that site still belong to foo.com (unless they were [http://creativecommons.org/ licensed] to allow re-use/remix), and any new content belongs to the user.
 
== Is it possible to unpublish a hack? ==
 
Yes. If you're either the creator of a published hack or the copyright holder of remixed content that you'd like taken down under the provisions of the [http://en.wikipedia.org/wiki/Digital_Millennium_Copyright_Act Digital Millenium Copyright Act], please send an email to atul@mozilla.com and include a list of URLs for the published hacks that you'd like removed.


== What exactly is a hack jam? ==
== What exactly is a hack jam? ==
A hack jam is a one-day (class period, afternoon or multi-day) session that makes hacking and digital literacy accessible, social and fun. Youth team up to solve design challenges through experimenting with Hackasaurus tools and learn from each other while working on actual problems. Sessions are run by local organizations and volunteers who offer a flexible DIY curriculum of hands-on projects that teach HTML and CSS.
A hack jam is a one-day (class period, afternoon or multi-day) session that makes hacking and digital literacy accessible, social and fun. Youth team up to solve design challenges through experimenting with Hackasaurus tools and learn from each other while working on actual problems. Sessions are run by local organizations and volunteers who offer a flexible DIY curriculum of hands-on projects that teach HTML and CSS.
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