Platform/GFX/WebGL/Resources: Difference between revisions
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==Finite Benchmarks== | ==Finite Benchmarks== | ||
Benchmarks which present a score upon completion. | Benchmarks which present a score upon completion. | ||
''(Are there any yet? -jgilbert)'' | * ''(Are there any yet? -jgilbert)'' | ||
* ''(https://github.com/facebook/jsgamebench looks like it might have some under webglbench/, though in 5 mins of trying, i haven't yet gotten them to work. -dmose)'' | |||
==Demos== | ==Demos== |
Revision as of 20:51, 9 April 2012
A collection of useful links to various things related to WebGL.
WebGL Spec
Bug tracking
We use the following Status Whiteboard keywords to track various WebGL-related bugs:
Status Whiteboard | Description | Bugzilla queries | |
---|---|---|---|
webgl-conformance | Conformance bugs | Open bugs only | All bugs |
webgl-test-needed | Missing conformance tests | All bugs | |
webgl-extension | Extension implementation bugs | Open bugs only | All bugs |
webgl-next | Important items that don't fall in above categories | Open bugs only | All bugs |
2D Acceleration
Progressive Benchmarks
Benchmarks which update their score (FPS or otherwise) continuously while running.
Drawing transparent quads
FishIE
jmuizelaar's FishIE work: http://muizelaar.blogspot.com/2011/02/drawing-sprites-canvas-2d-vs-webgl.html
Finite Benchmarks
Benchmarks which present a score upon completion.
- (Are there any yet? -jgilbert)
- (https://github.com/facebook/jsgamebench looks like it might have some under webglbench/, though in 5 mins of trying, i haven't yet gotten them to work. -dmose)
Demos
- Flight of the Navigator
- No Comply
- Azathioprine: A demo created with a Maya-to-WebGL converter.
- Rescue Fox
- Constructive Solid Geometry
- Saussage: The infamous basic skeleton-based mesh demo
- Ginger: Facial rigging