Confirmed users
564
edits
Msreckovic (talk | contribs) |
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Ship | Ship | ||
* {{ok|{{nbug|716140}} - (23) multi threaded image decoding. [3,5]}} | * {{ok|{{nbug|716140}} - (Train 23) multi threaded image decoding. [3,5]}} | ||
* {{risk|{{nbug|804893}} - (22) layers refactoring, D3D11 compositor. [2,3,5]}} | * {{risk|{{nbug|804893}} - (Train 22) layers refactoring, D3D11 compositor. [2,3,5]}} | ||
* {{ok|{{nbug|804893}} - (23) layers refactoring, D3D11 compositor. [2,3,5]}} | * {{ok|{{nbug|804893}} - (Train 23) layers refactoring, D3D11 compositor. [2,3,5]}} | ||
Land | Land | ||
* {{ok|{{nbug|651857}} - (24,25) Azure improvements. [2,3,5]}} | * {{ok|{{nbug|651857}} - (Trains 24,25) Azure improvements. [2,3,5]}} | ||
* {{ok|(24,25) WebGL performance improvements as driven by the games team. [2,6]}} | * {{ok|(Trains 24,25) WebGL performance improvements as driven by the games team. [2,6]}} | ||
* {{ok|(23, 24, 25) SkiaGL based canvas performance improvements on mobile. [2,6]}} | * {{ok|(Trains 23, 24, 25) SkiaGL based canvas performance improvements on mobile. [2,6]}} | ||
* {{ok|(25) WebGL security fixes.}} | * {{ok|(Train 25) WebGL security fixes.}} | ||
* {{ok|(24, | * {{ok|(Trains 24, 25) D2D 1.1}} | ||
Investigate | Investigate |