Platform/GFX/WebGL2: Difference between revisions

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For people who didn't recognize it yet, this two shaders code is part of a [http://en.wikipedia.org/wiki/Deferred_shading deferred shading]'s geometry pass, with [http://en.wikipedia.org/wiki/Normal_mapping normal mapping] and instanced drawing.
For people who didn't recognize it yet, this two shaders code is part of a [http://en.wikipedia.org/wiki/Deferred_shading deferred shading]'s geometry pass, with [http://en.wikipedia.org/wiki/Normal_mapping normal mapping] and instanced drawing.
=== Playground - Extensions natively supported ===
* {{done|[http://www.khronos.org/registry/webgl/extensions/ANGLE_instanced_arrays/ ANGLE_instanced_arrays]}}
* {{ok|[http://www.khronos.org/registry/webgl/extensions/OES_element_index_uint/ OES_element_index_uint]}}
* {{ok|[http://www.khronos.org/registry/webgl/extensions/OES_standard_derivatives/ OES_standard_derivatives]}}
* {{ok|[http://www.khronos.org/registry/webgl/extensions/OES_texture_float/ OES_texture_float]}}
* {{ok|[http://www.khronos.org/registry/webgl/extensions/OES_texture_float_linear/ OES_texture_float_linear]}}
* {{done|[http://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/ OES_vertex_array_object]}}
* {{ok|[http://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/ WEBGL_depth_texture]}}
* {{done|[http://www.khronos.org/registry/webgl/extensions/WEBGL_draw_buffers/ WEBGL_draw_buffers]}}


=== Playground - Available features timeline ===
=== Playground - Available features timeline ===
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