Release Management/Goals/2014Q2: Difference between revisions
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* [Lawrence] | * [Lawrence] | ||
* [Lukas] - achieve over 80% mastery of at least 5 songs on Rocksmith 2014 (guitar playing game with real guitar) | * [Lukas] - achieve over 80% mastery of at least 5 songs on Rocksmith 2014 (guitar playing game with real guitar) | ||
* [Preeti] | * [Preeti] - blog to get involved with the community. Hope to get a community release manager for B2G | ||
* [Sylvestre] - Continue to go by bike to work | * [Sylvestre] - Continue to go by bike to work | ||
* [Benjamin] - finish reading Agile Product Management with Scrum: Creating Products that Customers Love | * [Benjamin] - finish reading Agile Product Management with Scrum: Creating Products that Customers Love |
Revision as of 18:08, 26 March 2014
Release Management Q2 2014 Goals
Release Management General
Firefox Desktop/Mobile
- [Sylvestre] Release 29 without too much damages
- [Sylvestre] Document most of our workflows / processes
- [Lawrence+Sylvestre] Push on QA tools: code coverage, tools to improve code quality like static analyzers
- [Benjamin] Build a better team wiki landing page
Firefox OS
- [Preeti] Successfully run Phase 1 of dogfooding
- [Preeti] Investigate reducing regressions in FxOS
- [Preeti] Establish a change council for FxOS
Personal Development
- [Bhavana] - Continue to develop Spanish learning beyond a couple of words I've learnt so far :)
- [Lawrence]
- [Lukas] - achieve over 80% mastery of at least 5 songs on Rocksmith 2014 (guitar playing game with real guitar)
- [Preeti] - blog to get involved with the community. Hope to get a community release manager for B2G
- [Sylvestre] - Continue to go by bike to work
- [Benjamin] - finish reading Agile Product Management with Scrum: Creating Products that Customers Love