Firefox OS/TCP/Patching: Difference between revisions
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== WIP bug list == | == WIP bug list == | ||
<p>Bug 965145 - [Camera] refactor .sensorAngle patch in bug 947956 for new camera app</p><p>Bug 983013 - Flatfish can't be built on OSX 10.9 (Mavericks)</p> | |||
== FAQ == | == FAQ == | ||
<p>To be continued</p> | <p>To be continued</p> |
Revision as of 07:41, 7 June 2014
Developing for the Tablet
The primary Firefox OS build documentation, including pre-requisites, set-up, building, flashing, and FAQs are all available at https://developer.mozilla.org/en-US/Firefox_OS/Building_and_installing_Firefox_OS
This is meant to be a quick reference guide specific to the Tablet Contribution Program and the first tablet device which is named in the project as "flatfish".
Here's a great slide deck on hacking Firefox OS.
Preparation
The following instructions of this document are all verified on Ubuntu 12.04 & 12.10 and also Mac OS.
Firefox OS (B2G) environment, including Android ADB and fastboot
https://developer.mozilla.org/en-US/docs/Mozilla/Firefox_OS/Firefox_OS_build_prerequisites
sudo apt-get install libxml2-utils
Create an account in github
Download B2G and AOSP source codes of flatfish
git clone b2g scripts and config files
git clone git://github.com/mozilla-b2g/B2G.git -b master b2g_flatfish
configure flatfish and repo sync aosp and b2g source codes
cd b2g_flatfish
./config.sh flatfish
You have to wait for a long while to download the source codes depending on the network bandwidth. The files will need approx. 11gb disc space.
Start to build flatfish
Connect flatfish device for extract necessary files at first build
The first build will pull necessary files into backup-flatfish which is automatic created by extract-files.sh. You DO NOT need to connect flatfish device if backup-flatfish is created.
How to build all of B2G
For flatfish, we need some prefix to support tablet distribution and enable some functions. GAIA_DISTRIBUTION_DIR=distribution_tablet is used for supporting tablet distribution of gaia. B2G_SYSTEM_APPS=1 is for moving webapp from /data to /system, and B2G_UPDATER=1 is enable OTA.
GAIA_DISTRIBUTION_DIR=distribution_tablet B2G_SYSTEM_APPS=1 B2G_UPDATER=1 ./build.sh
Building whole system might take a long time, you can take a rest or try to build gecko/gaia if you just modify gecko/gaia.
How to build Gecko or Gaia only
Gecko only
B2G_UPDATER=1 ./build.sh gecko
Gaia only
GAIA_DISTRIBUTION_DIR=distribution_tablet B2G_SYSTEM_APPS=1 ./build.sh gaia
Flash the images you build
Please make sure adb can connect to your device successfully before flash images. You can do simple test to check adb connection, you will see something like “FLATFISH_123456 device” after typo “adb devices” if adb connection successfully.
Flash whole images
./flash.sh
Flash gecko only
./flash.sh gecko
Flash gaia only
./flash.sh gaia
Subsequent code pulls
To update all the code:
git pull
./repo sync -d
Or to sync only a single make target:
./repo sync gaia
Contributing your code
You can either submit a GitHub pull request or file a bug in Bugzilla with a patch. However, you should almost certainly first discuss it with the B2G or Gaia teams. See the MDN documentation on contributing to Gaia.
WIP bug list
Bug 965145 - [Camera] refactor .sensorAngle patch in bug 947956 for new camera app
Bug 983013 - Flatfish can't be built on OSX 10.9 (Mavericks)
FAQ
To be continued