TPEGFX/2016-Q4
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GFX Topics(from high to low priority)
- gfx Stability
- Quantum Compositor process (2016/Q4)
- WebGL2 conformance(2017/Q1 target at 51)
- focus on [*] or [WI] first
- Quantum Rendering
- Canvas 2D perf(google sheet/streaming)
- DisplayList(layout related work)
- Paint correctness(buglist)
- Any layout works, ex: perf/CSS properties
Goal
ChihYi Leu
- Presentation skill
- Proper speaking speed
- Simple and clean description
- WebGL Stability
- Fix webGL crashes, mostly filed by sheriff
- bug 1304291 - r?
- bug 1290831 - r?
- bug 1309586
- bug 1300549
- Fix webGL crashes, mostly filed by sheriff
- Fix at least one crash from crash-stat (optional)
Daosheng Mu
- WebGL2 conformance
- Fix high-priority failures in webgl2-failures
- Enable WebGL2 testing on win8
- Webrender
- Share the architecture of WebRender 1.0
- Gecko Graphics inside
- Host discussion meeting every two weeks
Ethan Lin
- WebGL2 conformance
- Update ANGLE/2862
- Fix high-priority failures in webgl2-failures
- Stability
- WebRender
Jerry Shih
- WebRender
- Add shared texture support to Webrender
- Add shared BufferTexture support to Webrender
- Add shared direct binding Texture support to Webrender
- Add shared texture support to Webrender
- css-color-4 update for devtool
- bug 1310681 - finish devtools support for css-color-4
Kevin Chen
- gfx Stability
- Working on device reset crashes
- Figure out future plan
- Do some studies via code review and bug fixing for future plan.
Morris Tseng
- Quantum Render
- Build infra.
- Before Hawaii
- Separate bindings to different crate
- Add compile option to exclude or include webrender.
- Passing all tests
- After Hawaii
- Convert more DIs to layers.
- Thinking about auto-gen bindings.
- Before Hawaii
- Build infra.
Peter Chang
Vincent Liu
- GFX stability.
- all webgl2 crash bugs with all/windows categories in in webgl2-failures.
- fix at least one bug from crash-report.