Platform/Platform-specific build defines
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In the Gecko code we have a bunch of preprocessor conditions that help us conditionally compile code for specific platforms. These can get confusing so here is a handy-dandy table to help you keep them straight.
OS | Windows | OS X | Linux-gtk | Android | iOS | FxOS TV | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Product | Desktop | B2G | Mulet | Desktop | B2G | Mulet | Desktop | B2G | Mulet | Fennec | B2G | iOS | FxOS TV |
XP_WIN | ✓ | ✓ | ✓ | ?? | |||||||||
XP_DARWIN | ✓ | ✓ | ✓ | ✓ | ?? | ||||||||
XP_MACOSX | ✓ | ✓ | ✓ | ?? | |||||||||
XP_IOS | ✓ | ?? | |||||||||||
XP_UNIX | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ?? | |||
XP_LINUX | ✓ | ✓ | ✓ | ✓ | ✓ | ?? | |||||||
ANDROID | ✓ | ✓ | ?? | ||||||||||
MOZ_B2G | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ?? | |||||
MOZ_WIDGET_GTK | ✓ | ✓ | ✓ | ?? | |||||||||
MOZ_WIDGET_ANDROID | ✓ | ?? | |||||||||||
MOZ_WIDGET_UIKIT | ✓ | ?? |
Prefs files
Here is a similar table, but to see which prefs get used in which product:
OS | Windows | OS X | Linux-gtk | Android | iOS | |
---|---|---|---|---|---|---|
Product | Desktop | Desktop | Desktop | Fennec | GeckoView | iOS |
all.js | ✓ | ✓ | ✓ | ✓ | ?? | ✓ |
firefox.js | ✓ | ✓ | ✓ | ?? | ||
mobile.js | ✓ | ?? |
Reftest conditions
Here is another table that tells you what conditions are true on various platforms for use in reftest.list conditions.
OS | Windows | OS X | Linux-gtk | Android | iOS | |||||
---|---|---|---|---|---|---|---|---|---|---|
Product | Desktop | B2G | Desktop | B2G | Desktop | B2G | Mulet | Fennec | B2G | iOS |
B2G | ✓ | |||||||||
B2GDT | ✓ | ✓ | ✓ | |||||||
Android | ✓ | |||||||||
cocoaWidget | ✓ | ✓ | ||||||||
gtkWidget | ✓ | ✓ | ✓ | |||||||
qtWidget | ||||||||||
winWidget | ✓ | ✓ | ||||||||
Mulet | ✓ |
Mochitest conditions
Here is another table that tells you what different condition values are on various platforms for use in mochitest.ini/a11y.ini/chrome.ini/browser.ini conditions.
OS | Windows | OS X | Linux-gtk | Android | iOS | |||||
---|---|---|---|---|---|---|---|---|---|---|
Product | Desktop | B2G | Desktop | B2G | Desktop | B2G | Mulet | Fennec | B2G | iOS |
os | win | ?? | mac | ?? | linux | ?? | ?? | android | b2g | ?? |
toolkit | windows | ?? | cocoa | ?? | gtk2 or gtk3 | ?? | ?? | android | gonk | ?? |
buildapp | ?? | ?? | ?? | ?? | ?? | ?? | mulet | ?? | b2g | ?? |
You may also be interested in Platform/Channel-specific_build_defines