Mobile/ARM64

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Revision as of 09:12, 15 November 2018 by Cpeterson (talk | contribs) (Describe bug queries)
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M1: ARM64 Baseline Nightly

Publish ARM64 Fennec and GeckoView Nightly builds with ARM64 Baseline (but not Ion). We don't want these ARM64 Baseline-only ride to Beta or Release, but getting ARM64 Baseline stable is a prerequisite for ARM64 Ion and we'd like to get some dogfood testing of ARM64 builds.

Bugs with the [arm64:m1] whiteboard tag:

No results.

0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);


M2: ARM64 Ion Nightly

Enable ARM64 Ion in Fennec and GeckoView Nightly builds.

Bugs with the [arm64:m2] whiteboard tag:

No results.

0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);


M3: ARM64 Ion Beta

Let ARM64 Ion in Fennec and GeckoView ride to Beta and Release.

Bugs with the [arm64:m3] whiteboard tag:

Full Query
ID Priority Summary Whiteboard Assigned to
1442534 P3 ARM64: Improve code generation for atomics by avoiding fences [arm64:m3]
1451720 P3 MaybeEnterJIT SIGSEGV crashes on Android/ARM64 (occasional) [geckoview:fxr:p2][arm64:m3]
1452020 P3 ARM64 assembler emits 8-byte constant loads from 4-byte aligned addresses [arm64:m3]
1518882 P3 Enable raptor-unity-webgl (UGL) for ARM64 GeckoView on Google Pixel 2 [arm64:m3]

4 Total; 4 Open (100%); 0 Resolved (0%); 0 Verified (0%);


M4: ARM64 Ion V2

Follow-up ARM64 work that doesn't block shipping ARM64 Ion.