Platform/GFX/2010-Feb-1
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General
- Testing Layers & Hardware Acceleration (Clint & Jonathan)
Ideas of Methods
- Crowd source testing a wide away of drivers/cards/hw using a reftest based extension
- Targeted Cards/hardware testing
- Normal Reftests
Types of Tests
- WebGL/Canvas 3d
- scaling, rotation, transforms of complex web content
- animation, animations of translucent content
- animations with other content above and/or below in z order
- video playback, video inside 3-d containers
- plugins atop these surfaces
- scrolling (normal and of above tests)
- font rendering (normal and on these surfaces)
Questions
- Are the test methods we are looking at sufficient?
- What are the most interesting types of tests to develop first?
- What are the tests that we are missing? What do you want tested?
- What are the interesting interaction points that should be exercised between the new layer architecture and the existing layout engine?
- What existing test artifacts can we use? (Things that you guys are using or things that the wider web is already using)
Status Updates
- Joe
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- Bobby
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- Jim
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- Bas
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- Rob
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- Took a crack at aero peek + glass but Strata40 doesn't seem to use our code to achieve the glass effect...
- This week:
- Looking into broken CSS cursor support on Windows (bug 541182)
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- Ben
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