Hackasaurus/Roadmap

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Hackasaur.jpg Hackasaurus Roadmap
Owner: Atul Varma (Tools), Jessica Klein (Jams), Matt Thompson (Acting Product Manager) Updated: 2011-08-23
Mozilla's Hackasaurus is an open source project building awesome web-maker tools, games and design jams for kids. Right now we're sprinting to launch beta in September 2011 -- building and testing it in the open with you.


Q3 2011 | Q4 2011 | Q1 2012 | Q2 2012 | Q3 2012 | Q4 2012


Contents

What are we building?

Hackasaurus = Tools | Jams | Games | Web site | Badges

The Hackasaurus project has five key slices:

Tools. A set of tools for tinkering, remixing and making stuff on the web. Like a swiss army knife for young web-makers. Includes X-Ray Goggles, WebPad and Hackbook.

JamsDesign jams or mini-maker fairs for kids. Gathering in social spaces -- libraries, youth media centers, community centers -- using Hackasaurus tools in a fun social curriculum. Includes a "Jam-in-a-Box" kit that makes it easy for anyone to organize their own jam.

Games. Using Hackasaurus tools in fun, game-like experiences at Hackasaurus.org. Self-guided missions, quests and magic tricks with basic HTML, CSS and Javascript.

Web site. The online home of Hackasaurus. A place to easily access Hackasaurus tools, jams, games and badges. Includes social and community elements.

Badges. Web badges and stickers. Like Boys and Girls Scouts merit badges for web-making. Social proof for your hacker skills as you advance and level up.

Hackasaurus roadmap desk graphic.jpg

Q3 2011: Hackasaurus Beta

Hackasaurus beta shipped. From prototype to stable product.
Easy self-service and on-ramps for participation.

Tools

  • Stable toolset with polished UX. X-ray Goggles and WebPad stable. Polished UX with consistent branding and experience across tools.
    • All tools hosted on a single domain. Fast, safe and scalable.
  • X-Ray Goggles support CSS. In addition to inspecting / remixing HTML, can now inspect & remix CSS.
  • Easy remix functionality shipped
  • Copy audit for tools.
  • Security review passed.
  • X-Ray Goggles "Info" button links to HackBook.
  • Move WebPad to jsbin. Ensure compliance with Mozilla security, copyright and privacy policy.
    • Metrics: 2x X-Ray Goggle installs. 2x hacks created. 2x web pages created.

Jams

  • "Jam in a Box 1.0" complete and ready for testing. Clear online step-by-step wiki guide for hosting your own design jam for kids.
  • Collecting feedback and user testing for version 2.0. Clear and easy pathways for participation in the guide. Ways to gather knowledge and feedback from the field. Localization & translation plan. Surevey for collecting metrics on how user-generated jams went.
  • Ready for the Mozilla Festival. Blog post documenting what Mozilla is doing at the Festival. Recruit local youth to represent Hackasaurus at Festival design jams / hack sprints.
    • Metrics: 2x hack jams around the world.

Web site

  • Cleaned-up copy, design and branding. Tweak Hackasaurus.org with updated copy and design. No real re-branding -- just sand off the edges on what's there. (Tickets & detail to come.)
  • Implement usability fixes based on existing user testing. Fix hiccups and places where kids get lost. e.g., big honking "get started" button.
  • Update "get involved" wiki page. Clearer participation pathways for key audiences: educators, developers, parents, game designers, youth, event organizers, etc.
  • Site metrics enabled. Set up basic measures for traffic and adoption.
  • Localization one-pager draft. Publish early plans for localization to test and get feedback from localization experts & potential volunteers.
    • Metrics: 2x web site traffic.

Games

  • One polished "training mission" for the X-Ray Goggles. A starter page for first-time Goggles users. Modeled after the "Parable of the Hackasaurus."
  • Announce the "Hack This Game" Innovation challenge.
    • Metrics: 1 great game submitted through innovation challenge. 5 good ones.

Badges

  • Publish our plan. Document our roadmap and resource plan for Hackasaurus badges going forward. Like merit badges or leveling up for web makers.
    • Metrics: 2x participation in writing / prototyping process.

Hackasaurus front page.jpg

Q4 2011: Hackasaurus 1.0

Blow people's minds at the Mozilla Festival. Increased buzz. Turn up volume on "Hack This Game" innovation challenge.

Tools

  • Plug-in architecture for X-Ray Goggles. Enabling anyone [or just developers?] to add new features.
    • Metrics: to come

Jams

  • Polished "jam-in-a-box 2.0" shared online at Mozilla Festival. Improved support for hosting and promoting your own hack jam at Hackasaurus.org.
  • Module for recruiting and training youth Hackasaurus facilitators included in jam kit.
  • Clear jam feedback and evaluation process feeding back into kit. 
    • Metrics: to come

Games

  • Successful innovation challenge and hack sprint at Mozilla Festival producing great new games.
  • Reference implementations from kids working with developers to create cool Hackasaurus game prototypes.
    • Metrics: to come

Web site


Badges

  • First Hackasaurus badges awarded to kids at Mozilla Festival.
    • Metrics: to come


Other

  • Rebranding started. Working on polished Hackasaurus brand, identity and voice.

Hackasaurus at mozilla festival.jpg

Q1 2012: Hackasaurus 2.0

New branding / look and feel. Real offerings for games & badges.

Tools

  • Details to come
    • Metrics: to come

Jams

  • First local chapter prototyped. Beyond one-off events, community of kids gathering and hacking regularly in club-like atmosphere.
    • Metrics: to come

Games

  • Details to come
    • Metrics: to come

Web site

  • Details to come
    • Metrics: to come

Badges

  • More badges added. Opportunities to level up.
    • Metrics: to come

Branding

  • Re-branding launched. New brand, identity, look and feel launched. Speaks equally well to kids and adults. 
    • Metrics: to come

Localization

  • Localization underway in earnest.
    • Metrics: to come


Q2 2012: Hackasaurus 3.0

Tools

  • Details to come
    • Metrics: to come
  • Localization underway in earnest.
    • Metrics: to come

Jams

  • First local Hackasaurus chapter prototyped and working. Instead of just one-off events, community of kids gathering regularly at youth media center, library, etc.
    • Metrics: to come

Badges

  • More badges added. Opportunities to level up.
    • Metrics: to come


Q3 2012: Hackasaurus 4.0

Tools

  • Details to come
    • Metrics: to come

Jams

  • Details to come
    • Metrics: to come

Games

    • Metrics: to come

Web site

    • Metrics: to come

Badges

  • Details to come
    • Metrics: to come

Q4 2012: Hackasaurus 5.0

Impact at scale. Hackasaurus is the "Sesame Street" or Firefox for young web-makers.

Tools

  • Details to come
    • Metrics: to come

Jams

  • Details to come
    • Metrics: to come

Games

    • Metrics: to come

Web site

    • Metrics: to come

Badges

  • Details to come
    • Metrics: to come


  • Kids sharing with other kids.
  • Localization underway at scale. Large volunteer localization community around the world, leveraging Mozilla's experience with l10n.
  • Tools.
  • Social persistence. Make your remixes stick, plus share them with friends. Like hacking the Matrix together.
  • Amazing HTML5 games kids and adults love. One amazing game -- plus tons of great bite-sized experiences --  that tons of kids and adults love. The "Portal" of gamification meets HTML5.