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== Topics for Discussion == | == Topics for Discussion == | ||
Are you facing a challenge with something related to MDN, or need help from others in the community? Please bring it up for discussion. | Are you facing a challenge with something related to MDN, or need help from others in the community? Please bring it up for discussion. | ||
* Help is needed to split [https://developer.mozilla.org/en-US/docs/Web/HTML/Element/Input <input>] into subpages based on input type. It can be done incrementally. Talk to Jean-Yves (teoli) if you'd like to help. | * Help is needed to split [https://developer.mozilla.org/en-US/docs/Web/HTML/Element/Input <input>] into subpages based on input type. It can be done incrementally. Talk to Jean-Yves (teoli) if you'd like to help. Sidgan volunteers to start with <input type="date">. | ||
* Scott Michaud is interesting in working on some videos showing how to do web programming: | * Scott Michaud is interesting in working on some videos showing how to do web programming: | ||
** "I'm thinking starting off real basic, like an explanation of what objects are... then how elements are special objects that are in a tree... then use Firefox Web Tools to mess with existing websites to show what that is, then maybe make a game of Pong or something. ... From there you could extend to Canvas, WebGL 2D, and then WebGL 3d, and so forth. ... I think that games are about the most obvious, literal way to explain Object-Oriented Programming, because objects are literally objects." | ** "I'm thinking starting off real basic, like an explanation of what objects are... then how elements are special objects that are in a tree... then use Firefox Web Tools to mess with existing websites to show what that is, then maybe make a game of Pong or something. ... From there you could extend to Canvas, WebGL 2D, and then WebGL 3d, and so forth. ... I think that games are about the most obvious, literal way to explain Object-Oriented Programming, because objects are literally objects." |