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114 bytes removed ,  27 August 2015
altering Jen's focus descript to be product specific
(adding Jen Simmons)
(altering Jen's focus descript to be product specific)
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* [https://mozillians.org/u/dietrich/ Dietrich Ayala] - based in Portland, currently focused on Firefox OS and the Web of Things
* [https://mozillians.org/u/dietrich/ Dietrich Ayala] - based in Portland, currently focused on Firefox OS and the Web of Things
* [https://mozillians.org/u/havi/ Havi Hoffman] - based in Mountain View, Mozilla Hacks Blog managing editor, driving Mozilla Tech Speakers program for volunteer technical speakers (with Dietrich), writes & ships the Firefox Apps & Hacks (developer) newsletter  
* [https://mozillians.org/u/havi/ Havi Hoffman] - based in Mountain View, Mozilla Hacks Blog managing editor, driving Mozilla Tech Speakers program for volunteer technical speakers (with Dietrich), writes & ships the Firefox Apps & Hacks (developer) newsletter  
* [https://mozillians.org/u/jensimmons/ Jen Simmons] - based in New York City, currently focused on emerging CSS properties and how they will change web design (especially layout), web standards and interop among browsers
* [https://mozillians.org/u/jensimmons/ Jen Simmons] - based in New York City, currently focused on Firefox
* [https://mozillians.org/u/potch/ Matt Claypotch] - based in Mountain View, currently focused on Firefox and games
* [https://mozillians.org/u/potch/ Matt Claypotch] - based in Mountain View, currently focused on Firefox and games
* [https://mozillians.org/en-US/u/Ndesaulniers/ Nick Desaulniers] - based in Mountain View, currently focused on MSE, WebGL, Emscripten, webVR, Games, WASM, SIMD, WebGL2, SharedArrayBuffer, WebGL in workers
* [https://mozillians.org/en-US/u/Ndesaulniers/ Nick Desaulniers] - based in Mountain View, currently focused on MSE, WebGL, Emscripten, webVR, Games, WASM, SIMD, WebGL2, SharedArrayBuffer, WebGL in workers
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