TPEGFX/2017-Q2: Difference between revisions

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===Daosheng Mu===
===Daosheng Mu===
* {{Bug|1260558}} - [webvr] [meta] Support Oculus Touch Controllers
* WebVR reftest
** [Done] {{Bug|1305873}} - [webvr] Update Oculus support to the latest SDK (Currently 1.10)
* WebGL perf
** [Done] {{Bug|1305889}} - [webvr] Enumerate Oculus Touch Controllers through the Gamepad API
** profiling
** [Done] {{Bug|1305890}} - [webvr] Support Oculus Touch button and analogue inputs in the Gamepad API
** stability
** [Done] {{Bug|1305891}} - [webvr] Support Oculus Touch orientation and position tracking in the Gamepad API
** [Done] {{Bug|1305892}} - [webvr] Support Oculus Touch Haptic Feedback
* WebVR conformance test suite
** [Done] {{Bug|1323328}} - [webvr] Implement Cross-Browser compatible tool for emulating VR hardware
*** [Del] Integrate with OpenVR runtime source code to emulate the real device
**** We choose to make a puppet device for our first step.
*** [Done] Share conformance test suite to ensure compatibility across browsers as much as possible.
*** [Done] Gamepad extension tests
** {{Bug|1229479}} - [webvr] Implement Mochitests for WebVR (optional)
*** [Done] {{Bug|1306493}} - [webvr] Implement Mochitest: Multiple calls to VRDisplay.GetFrameData must return the same values within a frame
*** {{Bug|1306505}} - [webvr] Implement mochitest: VRDisplay.exitPresent must only be allowed by content that started VR Presentation
**** Forward to lenzak
*** {{Bug|1306507}} - [webvr] Implement Mochitest: VRDisplay.isPresenting must not spill information between JS contexts
*** {{Bug|1311797}} - [webvr] Implement Mochitest: `vrdisplayactivate` event should trigger only when no content is presenting
*** {{Bug|1311802}} - [webvr] Implement Mochitest: onvrdisplaydeactivate should only trigger for content that is presenting
* WebGL module work
** [Done] Figure out WebGL perf plan, like talos or perf improvement
** [Done] Study spec, https://github.com/KhronosGroup/WebGL/issues
** [Done] Review
* [Done] {{Bug|1302341}} - SVG link element focus behavior (optional)
* [Done] {{Bug|1302340}} - SVG elements and negative tabindex (optional)
* TODO
* TODO
** Question list for WebGL perf
** Question list for WebGL perf
Confirmed users
909

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