|
|
Line 21: |
Line 21: |
|
| |
|
| ===Daosheng Mu=== | | ===Daosheng Mu=== |
| * {{Bug|1260558}} - [webvr] [meta] Support Oculus Touch Controllers | | * WebVR reftest |
| ** [Done] {{Bug|1305873}} - [webvr] Update Oculus support to the latest SDK (Currently 1.10)
| | * WebGL perf |
| ** [Done] {{Bug|1305889}} - [webvr] Enumerate Oculus Touch Controllers through the Gamepad API
| | ** profiling |
| ** [Done] {{Bug|1305890}} - [webvr] Support Oculus Touch button and analogue inputs in the Gamepad API
| | ** stability |
| ** [Done] {{Bug|1305891}} - [webvr] Support Oculus Touch orientation and position tracking in the Gamepad API
| |
| ** [Done] {{Bug|1305892}} - [webvr] Support Oculus Touch Haptic Feedback
| |
| * WebVR conformance test suite
| |
| ** [Done] {{Bug|1323328}} - [webvr] Implement Cross-Browser compatible tool for emulating VR hardware
| |
| *** [Del] Integrate with OpenVR runtime source code to emulate the real device
| |
| **** We choose to make a puppet device for our first step.
| |
| *** [Done] Share conformance test suite to ensure compatibility across browsers as much as possible.
| |
| *** [Done] Gamepad extension tests
| |
| ** {{Bug|1229479}} - [webvr] Implement Mochitests for WebVR (optional)
| |
| *** [Done] {{Bug|1306493}} - [webvr] Implement Mochitest: Multiple calls to VRDisplay.GetFrameData must return the same values within a frame
| |
| *** {{Bug|1306505}} - [webvr] Implement mochitest: VRDisplay.exitPresent must only be allowed by content that started VR Presentation
| |
| **** Forward to lenzak
| |
| *** {{Bug|1306507}} - [webvr] Implement Mochitest: VRDisplay.isPresenting must not spill information between JS contexts
| |
| *** {{Bug|1311797}} - [webvr] Implement Mochitest: `vrdisplayactivate` event should trigger only when no content is presenting
| |
| *** {{Bug|1311802}} - [webvr] Implement Mochitest: onvrdisplaydeactivate should only trigger for content that is presenting
| |
| * WebGL module work | |
| ** [Done] Figure out WebGL perf plan, like talos or perf improvement
| |
| ** [Done] Study spec, https://github.com/KhronosGroup/WebGL/issues | |
| ** [Done] Review | |
| * [Done] {{Bug|1302341}} - SVG link element focus behavior (optional)
| |
| * [Done] {{Bug|1302340}} - SVG elements and negative tabindex (optional)
| |
| * TODO | | * TODO |
| ** Question list for WebGL perf | | ** Question list for WebGL perf |