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"My idea is that the interface should be so intuitive that one doesn't even have to try, it should just do what you think it should do." | "My idea is that the interface should be so intuitive that one doesn't even have to try, it should just do what you think it should do." | ||
== Highlights == | |||
# Mistaking the awesome bar for Ub 04:20 -Specifically the Google "feeling lucky" function 05:00! | # Mistaking the awesome bar for Ub 04:20 -Specifically the Google "feeling lucky" function 05:00! | ||
# Random guessing of commands 29:30 | # Random guessing of commands 29:30 | ||
== Preliminary Recommendations == | |||
===Ubiquity Core=== | |||
# Merge Ub with the awesome bar | # Merge Ub with the awesome bar | ||
# Use data gathering to capture failed commands to increase intelligence of the thesaurus | # Use data gathering to capture failed commands to increase intelligence of the thesaurus | ||
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# Make help non-linear | # Make help non-linear | ||
===Translate Command=== | |||
Raskin's 1st law of Interface Design "A computer shall not harm your work or, through inaction, allow your work to come to harm " 22:15 -I believe a single user has guessed to reload the page, after three previous failed attempts. | Raskin's 1st law of Interface Design "A computer shall not harm your work or, through inaction, allow your work to come to harm " 22:15 -I believe a single user has guessed to reload the page, after three previous failed attempts. | ||
===Metrics=== | |||
{| cellspacing="0" border="1" | {| cellspacing="0" border="1" | ||
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|} | |} | ||
== Timeline == | |||
* "Take the Ubiquity Tutorial, that sounds boring" 00:50 | * "Take the Ubiquity Tutorial, that sounds boring" 00:50 | ||
* Reads everything but skips over hot-key. | * Reads everything but skips over hot-key. |
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