Labs/Web Content Experiments: Difference between revisions

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(added gaming-related stuff)
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* Games and JavaScript: better garbage collection, more accurate timers
* Games and JavaScript: better garbage collection, more accurate timers
* <tt>element.getEventListeners(''type'')</tt>
* <tt>element.getEventListeners(''type'')</tt>
* Gaming in Javascript: real-time javascript, low-impact garbage collectors, timers, independent video-refresh and logic loops


== New Applications/Libraries ==
== New Applications/Libraries ==
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