Platform/GFX/2010-Aug-9: Difference between revisions

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*Benoit
*Benoit
**Last week:
**Last week:
***WebGL security meeting.
***Big ongoing discussion about the mochitest in {{bug|582053}}.
***Big ongoing discussion about the mochitest in {{bug|582053}}.
***Thought about how to handle the part of the GL ES spec that says that certain "bad" textures must be handled as 1x1 black textures. Considered using WebKit code there, but it's actually slow in the case that matters most, and not easy to extract, so, going to take a different approach.
***Thought about how to handle the part of the GL ES spec that says that certain "bad" textures must be handled as 1x1 black textures. Considered using WebKit code there, but it's actually slow in the case that matters most, and not easy to extract, so, going to take a different approach.
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