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****WebGL specification: https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/doc/spec/WebGL-spec.html | ****WebGL specification: https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/doc/spec/WebGL-spec.html | ||
****WebGL tutorials: http://www.learningWebGL.com | ****WebGL tutorials: http://www.learningWebGL.com | ||
****WebGL point cloud renderer: http://zenit.senecac.on.ca/wiki/index.php/XB_PointStream | |||
****Data visualizer library which uses WebGL: www.processingjs.org | |||
****WebGL library: www.c3dl.org | |||
****http://www.doesmybrowsersupportwebgl.com/ | ****http://www.doesmybrowsersupportwebgl.com/ | ||
****http://learningwebgl.com/lessons/ | ****http://learningwebgl.com/lessons/ | ||
**<b>January 13, 2011</b> | **<b>January 13, 2011</b> | ||
***Lecturer: Chris Heilmann | ***Lecturer: Chris Heilmann | ||
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**Swag: Team (4 team members max) to come to Mountain View, spend a w/e in SF with a 1/K stipend, come to Mozilla, present their game, and have lunch with Brendan Eich. | **Swag: Team (4 team members max) to come to Mountain View, spend a w/e in SF with a 1/K stipend, come to Mozilla, present their game, and have lunch with Brendan Eich. | ||
***requirements for the class = browser that supports WebGL (open it to Chrome too) | ***requirements for the class = browser that supports WebGL (open it to Chrome too) | ||
***Gaming competition prizes (to talk about it on day#1) | ***Gaming competition prizes (to talk about it on day#1) |
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