Mobile/Notes/02-Nov-2011: Difference between revisions

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===Snorp===
===Snorp===


Still fighting the fight with Flash. Worked on getting some kind of RGBA support working, but really need gfx team to do some work there first. Jeff is investigating. Spent way too much time trying to figure out why video doesn't work (and still have no idea). Worked on implementing some more of the ANPCanvas API. Drawing text is apparently not as easy as you might think.
Last week:


I plan to continue with the above, though I need to figure out the click-to-play situation too. Also, Honeycomb and ICS support needs to get done.
* Made Flash draw to a layer, which should reduce one copy. It also matches the way Flash draws a little better.
* Fix some graphics invalidation issues
* Worked on making RGBA work, but found that we really need the gfx team to do some work there. Jeff is investigating.
* Work around some deadlock issues found with native UI
 
This week:
 
* Debugged why video doesn't work, but still don't really know why
* Worked on filling in some gaps in the ANPCanvas API. Drawing text is hard.
 
Next week:
 
* More of the same, but also need to figure out click-to-play and HC/ICS support


===Kats===
===Kats===
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