Platform/AreWeFunYet: Difference between revisions

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** Supports the main parts of APIs like libc, libc++, SDL, POSIX
** Supports the main parts of APIs like libc, libc++, SDL, POSIX
** Some support for OpenGL ES 2.0 exists (see [http://ehsanakhgari.org/blog/2012-01-25/porting-opengl-application-web demo]), ehsan is working on general OpenGL support.
** Some support for OpenGL ES 2.0 exists (see [http://ehsanakhgari.org/blog/2012-01-25/porting-opengl-application-web demo]), ehsan is working on general OpenGL support.
* [http://www.mandreel.com/ Mandreel] is a commercial product that similarly compiles C/C++ to JavaScript through LLVM. It also supports Objective-C and OpenGL and is more focused on compiling entire games as opposed to libraries.
** Mozilla is working towards getting the relevant parts of Emscripten into upstream LLVM.
* [http://www.mandreel.com/ Mandreel] is a commercial product for Windows that similarly compiles C/C++ to JavaScript through LLVM. It also supports Objective-C and OpenGL and is more focused on compiling entire games as opposed to libraries.


= High Resolution Timers =
= High Resolution Timers =
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