Confirmed users
753
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[[Platform/GFX/WebGL|WebGL]] is a quite thin layer on top of GL or GLES, with an extensive conformance suite and solid lines of communication between implementers. | [[Platform/GFX/WebGL|WebGL]] is a quite thin layer on top of GL or GLES, with an extensive conformance suite and solid lines of communication between implementers. | ||
We currently have hardware acceleration support everywhere, | We currently have hardware acceleration support everywhere, but that is subject to [https://wiki.mozilla.org/Blocklisting/Blocked_Graphics_Drivers driver blacklisting] and as a result, [http://people.mozilla.org/~bjacob/gfx_features_stats/ does not] serve all of our users. | ||
There is also [https://bugzilla.mozilla.org/show_bug.cgi?id=731836 a bug to add support for the Mesa llvmpipe software renderer]. | There is also [https://bugzilla.mozilla.org/show_bug.cgi?id=731836 a bug to add support for the Mesa llvmpipe software renderer]. | ||
Chrome is integrating the proprietary SwiftShader software renderer. | Chrome is integrating the proprietary SwiftShader software renderer. |