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(Created page with "= Accelerated SVG And CSS Filters = == Requirements == Spec: https://dvcs.w3.org/hg/FXTF/raw-file/default/filters/index.html There are three kinds of filters we need to sup...") |
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* Some yet-to-be-proposed 'globalFilter' 2D canvas attribute, which applies the filter when rendering canvas primitives. | * Some yet-to-be-proposed 'globalFilter' 2D canvas attribute, which applies the filter when rendering canvas primitives. | ||
* The 'filter()' CSS image value, which applies a filter to an image wherever a CSS image value can be used (e.g. background-image). | * The 'filter()' CSS image value, which applies a filter to an image wherever a CSS image value can be used (e.g. background-image). | ||
We currently support SVG filters on all platforms, and we shouldn't regress that. It should be OK to limit support for GLSL custom filters to platforms where we support WebGL. | We currently support SVG filters on all platforms, and we shouldn't regress that. It should be OK to limit support for GLSL custom filters to platforms where we support WebGL. |
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